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Feel
5.4
The best way to improve your game's feel and make it extra juicy
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Public Attributes | |
Camera | ButtonCamera |
RectTransform | ContentZone |
WobbleButton | WobbleButtonPrefab |
Vector2 | PrefabSize = new Vector2(200f, 200f) |
float | Margin = 20f |
float | Padding = 20f |
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AudioSource | DebugAudioEmphasis |
AudioSource | DebugAudioContinuous |
MMUIShaker | Logo |
Protected Member Functions | |
virtual void | Start () |
Protected Attributes | |
List< WobbleButton > | Buttons |
Canvas | _canvas |
Vector3 | _position = Vector3.zero |
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protectedvirtual |
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protected |
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protected |
Camera Lofelt.NiceVibrations.WobbleDemoManager.ButtonCamera |
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protected |
RectTransform Lofelt.NiceVibrations.WobbleDemoManager.ContentZone |
float Lofelt.NiceVibrations.WobbleDemoManager.Margin = 20f |
float Lofelt.NiceVibrations.WobbleDemoManager.Padding = 20f |
Vector2 Lofelt.NiceVibrations.WobbleDemoManager.PrefabSize = new Vector2(200f, 200f) |
WobbleButton Lofelt.NiceVibrations.WobbleDemoManager.WobbleButtonPrefab |