◆ Start()
virtual void Lofelt.NiceVibrations.WobbleDemoManager.Start |
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protectedvirtual |
◆ _canvas
Canvas Lofelt.NiceVibrations.WobbleDemoManager._canvas |
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protected |
◆ _position
Vector3 Lofelt.NiceVibrations.WobbleDemoManager._position = Vector3.zero |
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protected |
◆ ButtonCamera
Camera Lofelt.NiceVibrations.WobbleDemoManager.ButtonCamera |
◆ Buttons
List<WobbleButton> Lofelt.NiceVibrations.WobbleDemoManager.Buttons |
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protected |
◆ ContentZone
RectTransform Lofelt.NiceVibrations.WobbleDemoManager.ContentZone |
◆ Margin
float Lofelt.NiceVibrations.WobbleDemoManager.Margin = 20f |
◆ Padding
float Lofelt.NiceVibrations.WobbleDemoManager.Padding = 20f |
◆ PrefabSize
Vector2 Lofelt.NiceVibrations.WobbleDemoManager.PrefabSize = new Vector2(200f, 200f) |
◆ WobbleButtonPrefab
WobbleButton Lofelt.NiceVibrations.WobbleDemoManager.WobbleButtonPrefab |
The documentation for this class was generated from the following file:
- F:/Github/Store/Feel/Assets/Feel/NiceVibrations/Demo/DemoAssets/WobbleDemo/Scripts/WobbleDemoManager.cs