◆ Start()
| virtual void Lofelt.NiceVibrations.WobbleDemoManager.Start |
( |
| ) |
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protectedvirtual |
◆ _canvas
| Canvas Lofelt.NiceVibrations.WobbleDemoManager._canvas |
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protected |
◆ _position
| Vector3 Lofelt.NiceVibrations.WobbleDemoManager._position = Vector3.zero |
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protected |
◆ ButtonCamera
| Camera Lofelt.NiceVibrations.WobbleDemoManager.ButtonCamera |
◆ Buttons
| List<WobbleButton> Lofelt.NiceVibrations.WobbleDemoManager.Buttons |
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protected |
◆ ContentZone
| RectTransform Lofelt.NiceVibrations.WobbleDemoManager.ContentZone |
◆ Margin
| float Lofelt.NiceVibrations.WobbleDemoManager.Margin = 20f |
◆ Padding
| float Lofelt.NiceVibrations.WobbleDemoManager.Padding = 20f |
◆ PrefabSize
| Vector2 Lofelt.NiceVibrations.WobbleDemoManager.PrefabSize = new Vector2(200f, 200f) |
◆ WobbleButtonPrefab
| WobbleButton Lofelt.NiceVibrations.WobbleDemoManager.WobbleButtonPrefab |
The documentation for this class was generated from the following file:
- H:/Code/MoreMountains/feel/Assets/Feel/NiceVibrations/Demo/DemoAssets/WobbleDemo/Scripts/WobbleDemoManager.cs