Feel  5.1
The best way to improve your game's feel and make it extra juicy
Lofelt.NiceVibrations.EmphasisHapticsDemoManager Class Reference
Inheritance diagram for Lofelt.NiceVibrations.EmphasisHapticsDemoManager:
Lofelt.NiceVibrations.DemoManager

Public Member Functions

virtual void UpdateEmphasisAmplitude (float newAmplitude)
 
virtual void UpdateEmphasisFrequency (float newFrequency)
 
virtual void EmphasisHapticsButton ()
 

Public Attributes

MMProgressBar AmplitudeProgressBar
 
MMProgressBar FrequencyProgressBar
 
HapticCurve TargetCurve
 
float EmphasisAmplitude = 1f
 
float EmphasisFrequency = 1f
 
Text EmphasisAmplitudeText
 
Text EmphasisFrequencyText
 
- Public Attributes inherited from Lofelt.NiceVibrations.DemoManager
AudioSource DebugAudioEmphasis
 
AudioSource DebugAudioContinuous
 
MMUIShaker Logo
 

Protected Member Functions

virtual void Start ()
 

Member Function Documentation

◆ EmphasisHapticsButton()

virtual void Lofelt.NiceVibrations.EmphasisHapticsDemoManager.EmphasisHapticsButton ( )
virtual

◆ Start()

virtual void Lofelt.NiceVibrations.EmphasisHapticsDemoManager.Start ( )
protectedvirtual

◆ UpdateEmphasisAmplitude()

virtual void Lofelt.NiceVibrations.EmphasisHapticsDemoManager.UpdateEmphasisAmplitude ( float  newAmplitude)
virtual

◆ UpdateEmphasisFrequency()

virtual void Lofelt.NiceVibrations.EmphasisHapticsDemoManager.UpdateEmphasisFrequency ( float  newFrequency)
virtual

Member Data Documentation

◆ AmplitudeProgressBar

MMProgressBar Lofelt.NiceVibrations.EmphasisHapticsDemoManager.AmplitudeProgressBar

◆ EmphasisAmplitude

float Lofelt.NiceVibrations.EmphasisHapticsDemoManager.EmphasisAmplitude = 1f

◆ EmphasisAmplitudeText

Text Lofelt.NiceVibrations.EmphasisHapticsDemoManager.EmphasisAmplitudeText

◆ EmphasisFrequency

float Lofelt.NiceVibrations.EmphasisHapticsDemoManager.EmphasisFrequency = 1f

◆ EmphasisFrequencyText

Text Lofelt.NiceVibrations.EmphasisHapticsDemoManager.EmphasisFrequencyText

◆ FrequencyProgressBar

MMProgressBar Lofelt.NiceVibrations.EmphasisHapticsDemoManager.FrequencyProgressBar

◆ TargetCurve

HapticCurve Lofelt.NiceVibrations.EmphasisHapticsDemoManager.TargetCurve

The documentation for this class was generated from the following file: