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MoreMountains.FeedbacksForThirdParty.MMF_VisualEffectSetProperty Class Reference

This feedback will let you set a property on a target VisualEffect More...

Inheritance diagram for MoreMountains.FeedbacksForThirdParty.MMF_VisualEffectSetProperty:
MoreMountains.Feedbacks.MMF_Feedback

Public Attributes

override bool HasChannel => true
 
override bool HasRandomness => true
 
float DeclaredDuration = 0f
 the duration for the player to consider. This won't impact your visual effect, but is a way to communicate to the MMF Player the duration of this feedback. Usually you'll want it to match your actual particle system, and setting it can be useful to have this feedback work with holding pauses. More...
 

Static Public Attributes

static bool FeedbackTypeAuthorized = true
 a static bool used to disable all feedbacks of this type at once More...
 

Protected Member Functions

override void CustomPlayFeedback (Vector3 position, float attenuation=1.0f)
 This method describes what happens when the feedback gets played More...
 

Properties

override float FeedbackDuration [get, set]
 sets the inspector color for this feedback More...
 

Additional Inherited Members

Detailed Description

This feedback will let you set a property on a target VisualEffect

Member Function Documentation

◆ CustomPlayFeedback()

override void MoreMountains.FeedbacksForThirdParty.MMF_VisualEffectSetProperty.CustomPlayFeedback ( Vector3  position,
float  feedbacksIntensity = 1.0f 
)
protectedvirtual

This method describes what happens when the feedback gets played

Parameters
position
feedbacksIntensity

Implements MoreMountains.Feedbacks.MMF_Feedback.

Member Data Documentation

◆ DeclaredDuration

float MoreMountains.FeedbacksForThirdParty.MMF_VisualEffectSetProperty.DeclaredDuration = 0f

the duration for the player to consider. This won't impact your visual effect, but is a way to communicate to the MMF Player the duration of this feedback. Usually you'll want it to match your actual particle system, and setting it can be useful to have this feedback work with holding pauses.

◆ FeedbackTypeAuthorized

bool MoreMountains.FeedbacksForThirdParty.MMF_VisualEffectSetProperty.FeedbackTypeAuthorized = true
static

a static bool used to disable all feedbacks of this type at once

◆ HasChannel

override bool MoreMountains.FeedbacksForThirdParty.MMF_VisualEffectSetProperty.HasChannel => true

◆ HasRandomness

override bool MoreMountains.FeedbacksForThirdParty.MMF_VisualEffectSetProperty.HasRandomness => true

Property Documentation

◆ FeedbackDuration

override float MoreMountains.FeedbacksForThirdParty.MMF_VisualEffectSetProperty.FeedbackDuration
getset

sets the inspector color for this feedback

the duration of this feedback is the duration of the shake


The documentation for this class was generated from the following file: