Feel 5.9.1
The best way to improve your game's feel and make it extra juicy
Loading...
Searching...
No Matches
MoreMountains.Feedbacks.MMChannel Class Reference

A scriptable object you can create assets from, to identify Channels, used mostly (but not only) in feedbacks and shakers, to determine a channel of communication, usually between emitters and receivers. More...

Inheritance diagram for MoreMountains.Feedbacks.MMChannel:

Static Public Member Functions

static bool Match (MMChannelData dataA, MMChannelData dataB)
static bool Match (MMChannelData dataA, MMChannelModes modeB, int channelB, MMChannel channelDefinitionB)

Detailed Description

A scriptable object you can create assets from, to identify Channels, used mostly (but not only) in feedbacks and shakers, to determine a channel of communication, usually between emitters and receivers.

Member Function Documentation

◆ Match() [1/2]

bool MoreMountains.Feedbacks.MMChannel.Match ( MMChannelData dataA,
MMChannelData dataB )
static

◆ Match() [2/2]

bool MoreMountains.Feedbacks.MMChannel.Match ( MMChannelData dataA,
MMChannelModes modeB,
int channelB,
MMChannel channelDefinitionB )
static

The documentation for this class was generated from the following file:
  • H:/Code/MoreMountains/feel/Assets/Feel/MMFeedbacks/MMFeedbacks/Core/MMChannels/MMChannel.cs