Feel 5.9.1
The best way to improve your game's feel and make it extra juicy
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MoreMountains.FeedbacksForThirdParty.MMF_VisualEffect Class Reference

This feedback will let you apply basic controls to a target VisualEffect. More...

Inheritance diagram for MoreMountains.FeedbacksForThirdParty.MMF_VisualEffect:
MoreMountains.Feedbacks.MMF_Feedback

Public Attributes

float DeclaredDuration = 0f
 the duration for the player to consider. This won't impact your visual effect, but is a way to communicate to the MMF Player the duration of this feedback. Usually you'll want it to match your actual visual effect, and setting it can be useful to have this feedback work with holding pauses.

Static Public Attributes

static bool FeedbackTypeAuthorized = true
 a static bool used to disable all feedbacks of this type at once

Protected Member Functions

override void CustomPlayFeedback (Vector3 position, float attenuation=1.0f)

Properties

override float FeedbackDuration [get, set]
 sets the inspector color for this feedback
override bool HasChannel [get]
override bool HasRandomness [get]

Additional Inherited Members

Detailed Description

This feedback will let you apply basic controls to a target VisualEffect.

Member Function Documentation

◆ CustomPlayFeedback()

override void MoreMountains.FeedbacksForThirdParty.MMF_VisualEffect.CustomPlayFeedback ( Vector3 position,
float attenuation = 1::0f )
protected

Member Data Documentation

◆ DeclaredDuration

float MoreMountains.FeedbacksForThirdParty.MMF_VisualEffect.DeclaredDuration = 0f

the duration for the player to consider. This won't impact your visual effect, but is a way to communicate to the MMF Player the duration of this feedback. Usually you'll want it to match your actual visual effect, and setting it can be useful to have this feedback work with holding pauses.

◆ FeedbackTypeAuthorized

bool MoreMountains.FeedbacksForThirdParty.MMF_VisualEffect.FeedbackTypeAuthorized = true
static

a static bool used to disable all feedbacks of this type at once

Property Documentation

◆ FeedbackDuration

override float MoreMountains.FeedbacksForThirdParty.MMF_VisualEffect.FeedbackDuration
getset

sets the inspector color for this feedback

the duration of this feedback is the duration of the shake

◆ HasChannel

override bool MoreMountains.FeedbacksForThirdParty.MMF_VisualEffect.HasChannel
get

◆ HasRandomness

override bool MoreMountains.FeedbacksForThirdParty.MMF_VisualEffect.HasRandomness
get

The documentation for this class was generated from the following file:
  • H:/Code/MoreMountains/feel/Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/VisualEffectGraph/Feedbacks/MMF_VisualEffect.cs