◆ MMSpringVector3()
MoreMountains.Feedbacks.MMSpringVector3.MMSpringVector3 |
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◆ Bump()
override void MoreMountains.Feedbacks.MMSpringVector3.Bump |
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Vector3 |
bumpAmount | ) |
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◆ BumpRandom()
override void MoreMountains.Feedbacks.MMSpringVector3.BumpRandom |
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Vector3 |
min, |
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Vector3 |
max |
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) |
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◆ Finish()
override void MoreMountains.Feedbacks.MMSpringVector3.Finish |
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virtual |
◆ MoveTo()
override void MoreMountains.Feedbacks.MMSpringVector3.MoveTo |
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Vector3 |
newValue | ) |
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◆ MoveToAdditive()
override void MoreMountains.Feedbacks.MMSpringVector3.MoveToAdditive |
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Vector3 |
newValue | ) |
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◆ MoveToInstant()
override void MoreMountains.Feedbacks.MMSpringVector3.MoveToInstant |
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Vector3 |
newValue | ) |
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◆ MoveToRandom()
override void MoreMountains.Feedbacks.MMSpringVector3.MoveToRandom |
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Vector3 |
min, |
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Vector3 |
max |
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) |
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◆ MoveToSubtractive()
override void MoreMountains.Feedbacks.MMSpringVector3.MoveToSubtractive |
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Vector3 |
newValue | ) |
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◆ RestoreInitialValue()
override void MoreMountains.Feedbacks.MMSpringVector3.RestoreInitialValue |
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virtual |
◆ SetCurrentValueAsInitialValue()
override void MoreMountains.Feedbacks.MMSpringVector3.SetCurrentValueAsInitialValue |
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virtual |
◆ SetDamping()
virtual void MoreMountains.Feedbacks.MMSpringVector3.SetDamping |
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Vector3 |
newDamping | ) |
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virtual |
◆ SetFrequency()
virtual void MoreMountains.Feedbacks.MMSpringVector3.SetFrequency |
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Vector3 |
newFrequency | ) |
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virtual |
◆ SetInitialValue()
override void MoreMountains.Feedbacks.MMSpringVector3.SetInitialValue |
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Vector3 |
newInitialValue | ) |
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◆ Stop()
override void MoreMountains.Feedbacks.MMSpringVector3.Stop |
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| ) |
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virtual |
◆ UpdateSpringValue()
override void MoreMountains.Feedbacks.MMSpringVector3.UpdateSpringValue |
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float |
deltaTime | ) |
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virtual |
◆ _returnCurrentValue
Vector3 MoreMountains.Feedbacks.MMSpringVector3._returnCurrentValue |
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protected |
◆ _returnTargetValue
Vector3 MoreMountains.Feedbacks.MMSpringVector3._returnTargetValue |
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protected |
◆ _returnVelocity
Vector3 MoreMountains.Feedbacks.MMSpringVector3._returnVelocity |
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protected |
◆ SeparateAxis
bool MoreMountains.Feedbacks.MMSpringVector3.SeparateAxis = false |
◆ SpringX
◆ SpringY
◆ SpringZ
◆ UnifiedSpring
MMSpringFloat MoreMountains.Feedbacks.MMSpringVector3.UnifiedSpring |
◆ CurrentValue
override Vector3 MoreMountains.Feedbacks.MMSpringVector3.CurrentValue |
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getset |
◆ TargetValue
override Vector3 MoreMountains.Feedbacks.MMSpringVector3.TargetValue |
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getset |
◆ Velocity
override Vector3 MoreMountains.Feedbacks.MMSpringVector3.Velocity |
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getset |
The documentation for this class was generated from the following file: