◆ MMSpringVector2()
MoreMountains.Feedbacks.MMSpringVector2.MMSpringVector2 |
( |
| ) |
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◆ Bump()
override void MoreMountains.Feedbacks.MMSpringVector2.Bump |
( |
Vector2 |
bumpAmount | ) |
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◆ BumpRandom()
override void MoreMountains.Feedbacks.MMSpringVector2.BumpRandom |
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Vector2 |
min, |
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Vector2 |
max |
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) |
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◆ Finish()
override void MoreMountains.Feedbacks.MMSpringVector2.Finish |
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| ) |
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virtual |
◆ MoveTo()
override void MoreMountains.Feedbacks.MMSpringVector2.MoveTo |
( |
Vector2 |
newValue | ) |
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◆ MoveToAdditive()
override void MoreMountains.Feedbacks.MMSpringVector2.MoveToAdditive |
( |
Vector2 |
newValue | ) |
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◆ MoveToInstant()
override void MoreMountains.Feedbacks.MMSpringVector2.MoveToInstant |
( |
Vector2 |
newValue | ) |
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◆ MoveToRandom()
override void MoreMountains.Feedbacks.MMSpringVector2.MoveToRandom |
( |
Vector2 |
min, |
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Vector2 |
max |
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) |
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◆ MoveToSubtractive()
override void MoreMountains.Feedbacks.MMSpringVector2.MoveToSubtractive |
( |
Vector2 |
newValue | ) |
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◆ RestoreInitialValue()
override void MoreMountains.Feedbacks.MMSpringVector2.RestoreInitialValue |
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| ) |
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virtual |
◆ SetCurrentValueAsInitialValue()
override void MoreMountains.Feedbacks.MMSpringVector2.SetCurrentValueAsInitialValue |
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| ) |
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virtual |
◆ SetDamping()
virtual void MoreMountains.Feedbacks.MMSpringVector2.SetDamping |
( |
Vector2 |
newDamping | ) |
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virtual |
◆ SetFrequency()
virtual void MoreMountains.Feedbacks.MMSpringVector2.SetFrequency |
( |
Vector2 |
newFrequency | ) |
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virtual |
◆ SetInitialValue()
override void MoreMountains.Feedbacks.MMSpringVector2.SetInitialValue |
( |
Vector2 |
newInitialValue | ) |
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◆ Stop()
override void MoreMountains.Feedbacks.MMSpringVector2.Stop |
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| ) |
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virtual |
◆ UpdateSpringValue()
override void MoreMountains.Feedbacks.MMSpringVector2.UpdateSpringValue |
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float |
deltaTime | ) |
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virtual |
◆ _returnCurrentValue
Vector2 MoreMountains.Feedbacks.MMSpringVector2._returnCurrentValue |
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protected |
◆ _returnTargetValue
Vector2 MoreMountains.Feedbacks.MMSpringVector2._returnTargetValue |
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protected |
◆ _returnVelocity
Vector2 MoreMountains.Feedbacks.MMSpringVector2._returnVelocity |
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protected |
◆ SeparateAxis
bool MoreMountains.Feedbacks.MMSpringVector2.SeparateAxis = false |
◆ SpringX
◆ SpringY
◆ UnifiedSpring
MMSpringFloat MoreMountains.Feedbacks.MMSpringVector2.UnifiedSpring |
◆ CurrentValue
override Vector2 MoreMountains.Feedbacks.MMSpringVector2.CurrentValue |
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getset |
◆ TargetValue
override Vector2 MoreMountains.Feedbacks.MMSpringVector2.TargetValue |
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getset |
◆ Velocity
override Vector2 MoreMountains.Feedbacks.MMSpringVector2.Velocity |
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getset |
The documentation for this class was generated from the following file: