Feel  5.1
The best way to improve your game's feel and make it extra juicy
Lofelt.NiceVibrations.RegularPresetsDemoManager Class Reference
Inheritance diagram for Lofelt.NiceVibrations.RegularPresetsDemoManager:
Lofelt.NiceVibrations.DemoManager

Public Member Functions

virtual void SelectionButton ()
 
virtual void SuccessButton ()
 
virtual void WarningButton ()
 
virtual void FailureButton ()
 
virtual void RigidButton ()
 
virtual void SoftButton ()
 
virtual void LightButton ()
 
virtual void MediumButton ()
 
virtual void HeavyButton ()
 

Public Attributes

Image IconImage
 
Animator IconImageAnimator
 
Sprite IdleSprite
 
Sprite SelectionSprite
 
Sprite SuccessSprite
 
Sprite WarningSprite
 
Sprite FailureSprite
 
Sprite RigidSprite
 
Sprite SoftSprite
 
Sprite LightSprite
 
Sprite MediumSprite
 
Sprite HeavySprite
 
- Public Attributes inherited from Lofelt.NiceVibrations.DemoManager
AudioSource DebugAudioEmphasis
 
AudioSource DebugAudioContinuous
 
MMUIShaker Logo
 

Protected Member Functions

virtual void Awake ()
 
virtual void ChangeImage (Sprite newSprite)
 
virtual IEnumerator ChangeImageCoroutine (Sprite newSprite)
 

Protected Attributes

WaitForSeconds _turnDelay
 
WaitForSeconds _shakeDelay
 
int _idleAnimationParameter
 

Member Function Documentation

◆ Awake()

virtual void Lofelt.NiceVibrations.RegularPresetsDemoManager.Awake ( )
protectedvirtual

◆ ChangeImage()

virtual void Lofelt.NiceVibrations.RegularPresetsDemoManager.ChangeImage ( Sprite  newSprite)
protectedvirtual

◆ ChangeImageCoroutine()

virtual IEnumerator Lofelt.NiceVibrations.RegularPresetsDemoManager.ChangeImageCoroutine ( Sprite  newSprite)
protectedvirtual

◆ FailureButton()

virtual void Lofelt.NiceVibrations.RegularPresetsDemoManager.FailureButton ( )
virtual

◆ HeavyButton()

virtual void Lofelt.NiceVibrations.RegularPresetsDemoManager.HeavyButton ( )
virtual

◆ LightButton()

virtual void Lofelt.NiceVibrations.RegularPresetsDemoManager.LightButton ( )
virtual

◆ MediumButton()

virtual void Lofelt.NiceVibrations.RegularPresetsDemoManager.MediumButton ( )
virtual

◆ RigidButton()

virtual void Lofelt.NiceVibrations.RegularPresetsDemoManager.RigidButton ( )
virtual

◆ SelectionButton()

virtual void Lofelt.NiceVibrations.RegularPresetsDemoManager.SelectionButton ( )
virtual

◆ SoftButton()

virtual void Lofelt.NiceVibrations.RegularPresetsDemoManager.SoftButton ( )
virtual

◆ SuccessButton()

virtual void Lofelt.NiceVibrations.RegularPresetsDemoManager.SuccessButton ( )
virtual

◆ WarningButton()

virtual void Lofelt.NiceVibrations.RegularPresetsDemoManager.WarningButton ( )
virtual

Member Data Documentation

◆ _idleAnimationParameter

int Lofelt.NiceVibrations.RegularPresetsDemoManager._idleAnimationParameter
protected

◆ _shakeDelay

WaitForSeconds Lofelt.NiceVibrations.RegularPresetsDemoManager._shakeDelay
protected

◆ _turnDelay

WaitForSeconds Lofelt.NiceVibrations.RegularPresetsDemoManager._turnDelay
protected

◆ FailureSprite

Sprite Lofelt.NiceVibrations.RegularPresetsDemoManager.FailureSprite

◆ HeavySprite

Sprite Lofelt.NiceVibrations.RegularPresetsDemoManager.HeavySprite

◆ IconImage

Image Lofelt.NiceVibrations.RegularPresetsDemoManager.IconImage

◆ IconImageAnimator

Animator Lofelt.NiceVibrations.RegularPresetsDemoManager.IconImageAnimator

◆ IdleSprite

Sprite Lofelt.NiceVibrations.RegularPresetsDemoManager.IdleSprite

◆ LightSprite

Sprite Lofelt.NiceVibrations.RegularPresetsDemoManager.LightSprite

◆ MediumSprite

Sprite Lofelt.NiceVibrations.RegularPresetsDemoManager.MediumSprite

◆ RigidSprite

Sprite Lofelt.NiceVibrations.RegularPresetsDemoManager.RigidSprite

◆ SelectionSprite

Sprite Lofelt.NiceVibrations.RegularPresetsDemoManager.SelectionSprite

◆ SoftSprite

Sprite Lofelt.NiceVibrations.RegularPresetsDemoManager.SoftSprite

◆ SuccessSprite

Sprite Lofelt.NiceVibrations.RegularPresetsDemoManager.SuccessSprite

◆ WarningSprite

Sprite Lofelt.NiceVibrations.RegularPresetsDemoManager.WarningSprite

The documentation for this class was generated from the following file: