Feel  5.1
The best way to improve your game's feel and make it extra juicy
Lofelt.NiceVibrations.HapticClipsDemoManager Class Reference
Inheritance diagram for Lofelt.NiceVibrations.HapticClipsDemoManager:
Lofelt.NiceVibrations.DemoManager

Public Member Functions

virtual void PlayHapticClip (int index)
 

Public Attributes

Image IconImage
 
Animator IconImageAnimator
 
List< HapticClipsDemoItemDemoItems
 
- Public Attributes inherited from Lofelt.NiceVibrations.DemoManager
AudioSource DebugAudioEmphasis
 
AudioSource DebugAudioContinuous
 
MMUIShaker Logo
 

Protected Member Functions

virtual void Awake ()
 
virtual IEnumerator ChangeIcon (Sprite newSprite)
 
virtual IEnumerator BackToIdle ()
 

Protected Attributes

WaitForSeconds _iconChangeDelay
 
int _idleAnimationParameter
 

Member Function Documentation

◆ Awake()

virtual void Lofelt.NiceVibrations.HapticClipsDemoManager.Awake ( )
protectedvirtual

◆ BackToIdle()

virtual IEnumerator Lofelt.NiceVibrations.HapticClipsDemoManager.BackToIdle ( )
protectedvirtual

◆ ChangeIcon()

virtual IEnumerator Lofelt.NiceVibrations.HapticClipsDemoManager.ChangeIcon ( Sprite  newSprite)
protectedvirtual

◆ PlayHapticClip()

virtual void Lofelt.NiceVibrations.HapticClipsDemoManager.PlayHapticClip ( int  index)
virtual

Member Data Documentation

◆ _iconChangeDelay

WaitForSeconds Lofelt.NiceVibrations.HapticClipsDemoManager._iconChangeDelay
protected

◆ _idleAnimationParameter

int Lofelt.NiceVibrations.HapticClipsDemoManager._idleAnimationParameter
protected

◆ DemoItems

List<HapticClipsDemoItem> Lofelt.NiceVibrations.HapticClipsDemoManager.DemoItems

◆ IconImage

Image Lofelt.NiceVibrations.HapticClipsDemoManager.IconImage

◆ IconImageAnimator

Animator Lofelt.NiceVibrations.HapticClipsDemoManager.IconImageAnimator

The documentation for this class was generated from the following file: