Feel
5.1
The best way to improve your game's feel and make it extra juicy
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Public Attributes | |
float | Force = 5f |
BallDemoBall | TargetBall |
Protected Member Functions | |
virtual void | OnTriggerEnter2D (Collider2D collider) |
Protected Attributes | |
Vector2 | _direction |
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protectedvirtual |
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protected |
float Lofelt.NiceVibrations.BallPusher.Force = 5f |
BallDemoBall Lofelt.NiceVibrations.BallPusher.TargetBall |