Feel  5.1
The best way to improve your game's feel and make it extra juicy
Lofelt.NiceVibrations.BallDemoManager Class Reference
Inheritance diagram for Lofelt.NiceVibrations.BallDemoManager:
Lofelt.NiceVibrations.DemoManager

Public Attributes

Vector2 Gravity = new Vector2(0, -30f)
 
- Public Attributes inherited from Lofelt.NiceVibrations.DemoManager
AudioSource DebugAudioEmphasis
 
AudioSource DebugAudioContinuous
 
MMUIShaker Logo
 

Protected Member Functions

virtual void Start ()
 

Member Function Documentation

◆ Start()

virtual void Lofelt.NiceVibrations.BallDemoManager.Start ( )
protectedvirtual

Member Data Documentation

◆ Gravity

Vector2 Lofelt.NiceVibrations.BallDemoManager.Gravity = new Vector2(0, -30f)

The documentation for this class was generated from the following file: