Feel
5.1
The best way to improve your game's feel and make it extra juicy
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Public Attributes | |
Vector2 | Gravity = new Vector2(0, -30f) |
Public Attributes inherited from Lofelt.NiceVibrations.DemoManager | |
AudioSource | DebugAudioEmphasis |
AudioSource | DebugAudioContinuous |
MMUIShaker | Logo |
Protected Member Functions | |
virtual void | Start () |
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protectedvirtual |
Vector2 Lofelt.NiceVibrations.BallDemoManager.Gravity = new Vector2(0, -30f) |