Feel 5.9.1
The best way to improve your game's feel and make it extra juicy
Loading...
Searching...
No Matches
Lofelt.NiceVibrations.BallDemoManager Class Reference
Inheritance diagram for Lofelt.NiceVibrations.BallDemoManager:
Lofelt.NiceVibrations.DemoManager

Public Attributes

Vector2 Gravity = new Vector2(0, -30f)
Public Attributes inherited from Lofelt.NiceVibrations.DemoManager
AudioSource DebugAudioEmphasis
AudioSource DebugAudioContinuous
MMUIShaker Logo

Protected Member Functions

virtual void Start ()

Member Function Documentation

◆ Start()

virtual void Lofelt.NiceVibrations.BallDemoManager.Start ( )
protectedvirtual

Member Data Documentation

◆ Gravity

Vector2 Lofelt.NiceVibrations.BallDemoManager.Gravity = new Vector2(0, -30f)

The documentation for this class was generated from the following file:
  • H:/Code/MoreMountains/feel/Assets/Feel/NiceVibrations/Demo/DemoAssets/BallDemo/Scripts/BallDemoManager.cs