Feel  4.3
The best way to improve your game's feel and make it extra juicy
MoreMountains.Tools.AIStateEvent Struct Reference

Public Member Functions

 AIStateEvent (AIBrain brain, AIState exitState, AIState enterState)
 

Static Public Member Functions

static void Trigger (AIBrain brain, AIState exitState, AIState enterState)
 

Public Attributes

AIBrain Brain
 
AIState ExitState
 
AIState EnterState
 

Static Public Attributes

static AIStateEvent e
 

Constructor & Destructor Documentation

◆ AIStateEvent()

MoreMountains.Tools.AIStateEvent.AIStateEvent ( AIBrain  brain,
AIState  exitState,
AIState  enterState 
)

Member Function Documentation

◆ Trigger()

static void MoreMountains.Tools.AIStateEvent.Trigger ( AIBrain  brain,
AIState  exitState,
AIState  enterState 
)
static

Member Data Documentation

◆ Brain

AIBrain MoreMountains.Tools.AIStateEvent.Brain

◆ e

AIStateEvent MoreMountains.Tools.AIStateEvent.e
static

◆ EnterState

AIState MoreMountains.Tools.AIStateEvent.EnterState

◆ ExitState

AIState MoreMountains.Tools.AIStateEvent.ExitState

The documentation for this struct was generated from the following file: