Feel
5.2
The best way to improve your game's feel and make it extra juicy
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Public Member Functions | |
AIStateEvent (AIBrain brain, AIState exitState, AIState enterState) | |
Static Public Member Functions | |
static void | Trigger (AIBrain brain, AIState exitState, AIState enterState) |
Public Attributes | |
AIBrain | Brain |
AIState | ExitState |
AIState | EnterState |
Static Public Attributes | |
static AIStateEvent | e |
MoreMountains.Tools.AIStateEvent.AIStateEvent | ( | AIBrain | brain, |
AIState | exitState, | ||
AIState | enterState | ||
) |
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static |
AIBrain MoreMountains.Tools.AIStateEvent.Brain |
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static |
AIState MoreMountains.Tools.AIStateEvent.EnterState |
AIState MoreMountains.Tools.AIStateEvent.ExitState |