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MoreMountains.Feedbacks.MMAudioFilterLowPassShakeEvent Struct Reference

An event used to trigger vignette shakes More...

Public Member Functions

delegate void Delegate (AnimationCurve lowPassCurve, float duration, float remapMin, float remapMax, bool relativeLowPass=false, float feedbacksIntensity=1.0f, MMChannelData channelData=null, bool resetShakerValuesAfterShake=true, bool resetTargetValuesAfterShake=true, bool forwardDirection=true, TimescaleModes timescaleMode=TimescaleModes.Scaled, bool stop=false, bool restore=false)
 

Static Public Member Functions

static void Register (Delegate callback)
 
static void Unregister (Delegate callback)
 
static void Trigger (AnimationCurve lowPassCurve, float duration, float remapMin, float remapMax, bool relativeLowPass=false, float feedbacksIntensity=1.0f, MMChannelData channelData=null, bool resetShakerValuesAfterShake=true, bool resetTargetValuesAfterShake=true, bool forwardDirection=true, TimescaleModes timescaleMode=TimescaleModes.Scaled, bool stop=false, bool restore=false)
 

Detailed Description

An event used to trigger vignette shakes

Member Function Documentation

◆ Delegate()

delegate void MoreMountains.Feedbacks.MMAudioFilterLowPassShakeEvent.Delegate ( AnimationCurve  lowPassCurve,
float  duration,
float  remapMin,
float  remapMax,
bool  relativeLowPass = false,
float  feedbacksIntensity = 1.0f,
MMChannelData  channelData = null,
bool  resetShakerValuesAfterShake = true,
bool  resetTargetValuesAfterShake = true,
bool  forwardDirection = true,
TimescaleModes  timescaleMode = TimescaleModes.Scaled,
bool  stop = false,
bool  restore = false 
)

◆ Register()

static void MoreMountains.Feedbacks.MMAudioFilterLowPassShakeEvent.Register ( Delegate  callback)
static

◆ Trigger()

static void MoreMountains.Feedbacks.MMAudioFilterLowPassShakeEvent.Trigger ( AnimationCurve  lowPassCurve,
float  duration,
float  remapMin,
float  remapMax,
bool  relativeLowPass = false,
float  feedbacksIntensity = 1.0f,
MMChannelData  channelData = null,
bool  resetShakerValuesAfterShake = true,
bool  resetTargetValuesAfterShake = true,
bool  forwardDirection = true,
TimescaleModes  timescaleMode = TimescaleModes.Scaled,
bool  stop = false,
bool  restore = false 
)
static

◆ Unregister()

static void MoreMountains.Feedbacks.MMAudioFilterLowPassShakeEvent.Unregister ( Delegate  callback)
static

The documentation for this struct was generated from the following file: