A tester class used to show how the MMSpawnAround class can be used.
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| virtual void | DebugSpawn () |
| | A test method that spawns DebugQuantity objects.
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| virtual void | Spawn () |
| | Spawns a single object and positions it correctly.
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| virtual void | OnDrawGizmos () |
| | OnDrawGizmos, we draw the shape of the area within which objects will spawn.
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A tester class used to show how the MMSpawnAround class can be used.
◆ DebugSpawn()
| virtual void MoreMountains.Tools.MMSpawnAroundTester.DebugSpawn |
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A test method that spawns DebugQuantity objects.
◆ OnDrawGizmos()
| virtual void MoreMountains.Tools.MMSpawnAroundTester.OnDrawGizmos |
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OnDrawGizmos, we draw the shape of the area within which objects will spawn.
◆ Spawn()
| virtual void MoreMountains.Tools.MMSpawnAroundTester.Spawn |
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Spawns a single object and positions it correctly.
◆ _gameObject
| GameObject MoreMountains.Tools.MMSpawnAroundTester._gameObject |
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◆ DebugQuantity
| int MoreMountains.Tools.MMSpawnAroundTester.DebugQuantity = 10000 |
the amount of objects to spawn
◆ DebugSpawnButton
| bool MoreMountains.Tools.MMSpawnAroundTester.DebugSpawnButton |
◆ DrawGizmos
| bool MoreMountains.Tools.MMSpawnAroundTester.DrawGizmos = false |
whether or not to draw gizmos to show the shape of the spawn area
◆ GizmosQuantity
| int MoreMountains.Tools.MMSpawnAroundTester.GizmosQuantity = 1000 |
the amount of gizmos to draw
◆ GizmosSize
| float MoreMountains.Tools.MMSpawnAroundTester.GizmosSize = 1f |
the size at which to draw the gizmos
◆ ObjectToInstantiate
| GameObject MoreMountains.Tools.MMSpawnAroundTester.ObjectToInstantiate |
a GameObject to instantiate and position around this object
◆ SpawnProperties
the spawn properties to consider when spawning the ObjectToInstantiate
The documentation for this class was generated from the following file: