Feel
5.2
The best way to improve your game's feel and make it extra juicy
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A simple class used to bind target keys to specific events to trigger when the key is pressed or released More...
Public Attributes | |
List< MMInputExecutionBinding > | Bindings |
a list of bindings More... | |
Protected Member Functions | |
virtual void | Update () |
On update we process our input More... | |
virtual void | HandleInput () |
Parses all bindings and asks them to trigger events if needed More... | |
A simple class used to bind target keys to specific events to trigger when the key is pressed or released
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protectedvirtual |
Parses all bindings and asks them to trigger events if needed
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protectedvirtual |
On update we process our input
List<MMInputExecutionBinding> MoreMountains.Tools.MMInputExecution.Bindings |
a list of bindings