Feel
4.3
The best way to improve your game's feel and make it extra juicy
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A class used to listen to button events from a MMDebugMenu More...
Public Member Functions | |
virtual void | OnEnable () |
Starts listening for events More... | |
virtual void | OnDisable () |
Stops listening for events More... | |
Public Attributes | |
string | ButtonEventName = "Button" |
the name of the event to listen to More... | |
MMDButtonPressedEvent | MMDEvent |
an event to fire when the event is heard More... | |
bool | TestValue = true |
bool | TestSetValueButton |
Protected Member Functions | |
virtual void | TestSetValue () |
This test methods will send a set event to all buttons bound to the ButtonEventName More... | |
virtual void | OnMMDebugMenuButtonEvent (string buttonEventName, bool value, MMDebugMenuButtonEvent.EventModes eventMode) |
When we get a menu button event, we invoke More... | |
A class used to listen to button events from a MMDebugMenu
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virtual |
Stops listening for events
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virtual |
Starts listening for events
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protectedvirtual |
When we get a menu button event, we invoke
buttonEventName |
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protectedvirtual |
This test methods will send a set event to all buttons bound to the ButtonEventName
string MoreMountains.Tools.MMDebugMenuButtonEventListener.ButtonEventName = "Button" |
the name of the event to listen to
MMDButtonPressedEvent MoreMountains.Tools.MMDebugMenuButtonEventListener.MMDEvent |
an event to fire when the event is heard
bool MoreMountains.Tools.MMDebugMenuButtonEventListener.TestSetValueButton |
bool MoreMountains.Tools.MMDebugMenuButtonEventListener.TestValue = true |