Feel 5.9
The best way to improve your game's feel and make it extra juicy
Loading...
Searching...
No Matches
MoreMountains.Feel.FeelSpringsDemoManager Class Reference
Inheritance diagram for MoreMountains.Feel.FeelSpringsDemoManager:

Public Member Functions

virtual void NextDemo ()
virtual void PreviousDemo ()

Public Attributes

List< GameObject > DemoObjects
int CurrentIndex = 0

Protected Member Functions

virtual void Start ()
virtual void EnableCurrentDemo ()

Member Function Documentation

◆ EnableCurrentDemo()

virtual void MoreMountains.Feel.FeelSpringsDemoManager.EnableCurrentDemo ( )
protectedvirtual

◆ NextDemo()

virtual void MoreMountains.Feel.FeelSpringsDemoManager.NextDemo ( )
virtual

◆ PreviousDemo()

virtual void MoreMountains.Feel.FeelSpringsDemoManager.PreviousDemo ( )
virtual

◆ Start()

virtual void MoreMountains.Feel.FeelSpringsDemoManager.Start ( )
protectedvirtual

Member Data Documentation

◆ CurrentIndex

int MoreMountains.Feel.FeelSpringsDemoManager.CurrentIndex = 0

◆ DemoObjects

List<GameObject> MoreMountains.Feel.FeelSpringsDemoManager.DemoObjects

The documentation for this class was generated from the following file: