A class used in Feel's Bounce demo scene to push a bunch of tiny cubes in the air.
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A class used in Feel's Bounce demo scene to push a bunch of tiny cubes in the air.
◆ Bounce()
| virtual void MoreMountains.Feel.BounceRocks.Bounce |
( |
| ) |
|
|
virtual |
◆ _force
| Vector3 MoreMountains.Feel.BounceRocks._force |
|
protected |
◆ _torque
| Vector3 MoreMountains.Feel.BounceRocks._torque |
|
protected |
◆ MaxForce
| Vector3 MoreMountains.Feel.BounceRocks.MaxForce |
◆ MaxTorque
| Vector3 MoreMountains.Feel.BounceRocks.MaxTorque |
◆ MinForce
| Vector3 MoreMountains.Feel.BounceRocks.MinForce |
◆ MinTorque
| Vector3 MoreMountains.Feel.BounceRocks.MinTorque |
◆ Rocks
| List<Rigidbody> MoreMountains.Feel.BounceRocks.Rocks |
The documentation for this class was generated from the following file:
- H:/Code/MoreMountains/feel/Assets/Feel/FeelDemos/Bounce/Scripts/BounceRocks.cs