A class used in Feel's Bounce demo scene to push a bunch of tiny cubes in the air
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A class used in Feel's Bounce demo scene to push a bunch of tiny cubes in the air
◆ Bounce()
virtual void MoreMountains.Feel.BounceRocks.Bounce |
( |
| ) |
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virtual |
◆ _force
Vector3 MoreMountains.Feel.BounceRocks._force |
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protected |
◆ _torque
Vector3 MoreMountains.Feel.BounceRocks._torque |
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protected |
◆ MaxForce
Vector3 MoreMountains.Feel.BounceRocks.MaxForce |
◆ MaxTorque
Vector3 MoreMountains.Feel.BounceRocks.MaxTorque |
◆ MinForce
Vector3 MoreMountains.Feel.BounceRocks.MinForce |
◆ MinTorque
Vector3 MoreMountains.Feel.BounceRocks.MinTorque |
◆ Rocks
List<Rigidbody> MoreMountains.Feel.BounceRocks.Rocks |
The documentation for this class was generated from the following file:
- F:/Github/Store/Feel/Assets/Feel/FeelDemos/Bounce/Scripts/BounceRocks.cs