Feel  3.16
The best way to improve your game's feel and make it extra juicy
MoreMountains.Feel.BounceFeedbacks Class Reference

A simple class used in Feel's Bounce demo scene. It's meant to be piloted by an animator, that calls animator events at certain points of its "cube jumps" animation More...

Inheritance diagram for MoreMountains.Feel.BounceFeedbacks:

Public Member Functions

virtual void PlayCharge ()
 Called via an animator event when the charge starts More...
 
virtual void PlayJump ()
 Called via an animator event when the cube jumps More...
 
virtual void PlayLanding ()
 Called via an animator event when the cube lands More...
 

Public Attributes

MMFeedbacks ChargeFeedbacks
 a feedback to be played when the cube starts "charging" More...
 
MMFeedbacks JumpFeedbacks
 a feedback to be played when the jump happens More...
 
MMFeedbacks LandingFeedbacks
 a feedback to be played when the cube lands More...
 

Detailed Description

A simple class used in Feel's Bounce demo scene. It's meant to be piloted by an animator, that calls animator events at certain points of its "cube jumps" animation

Member Function Documentation

◆ PlayCharge()

virtual void MoreMountains.Feel.BounceFeedbacks.PlayCharge ( )
virtual

Called via an animator event when the charge starts

◆ PlayJump()

virtual void MoreMountains.Feel.BounceFeedbacks.PlayJump ( )
virtual

Called via an animator event when the cube jumps

◆ PlayLanding()

virtual void MoreMountains.Feel.BounceFeedbacks.PlayLanding ( )
virtual

Called via an animator event when the cube lands

Member Data Documentation

◆ ChargeFeedbacks

MMFeedbacks MoreMountains.Feel.BounceFeedbacks.ChargeFeedbacks

a feedback to be played when the cube starts "charging"

◆ JumpFeedbacks

MMFeedbacks MoreMountains.Feel.BounceFeedbacks.JumpFeedbacks

a feedback to be played when the jump happens

◆ LandingFeedbacks

MMFeedbacks MoreMountains.Feel.BounceFeedbacks.LandingFeedbacks

a feedback to be played when the cube lands


The documentation for this class was generated from the following file: