◆ Awake()
virtual void Lofelt.NiceVibrations.PowerBarElement.Awake |
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protectedvirtual |
◆ ColorBump()
virtual IEnumerator Lofelt.NiceVibrations.PowerBarElement.ColorBump |
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protectedvirtual |
◆ SetActive()
virtual void Lofelt.NiceVibrations.PowerBarElement.SetActive |
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bool |
status | ) |
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virtual |
◆ Update()
virtual void Lofelt.NiceVibrations.PowerBarElement.Update |
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protectedvirtual |
◆ _active
bool Lofelt.NiceVibrations.PowerBarElement._active = false |
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protected |
◆ _activeLastFrame
bool Lofelt.NiceVibrations.PowerBarElement._activeLastFrame = false |
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protected |
◆ _bumpDuration
float Lofelt.NiceVibrations.PowerBarElement._bumpDuration = 0f |
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protected |
◆ _image
Image Lofelt.NiceVibrations.PowerBarElement._image |
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protected |
◆ BumpDuration
float Lofelt.NiceVibrations.PowerBarElement.BumpDuration = 0.15f |
◆ Curve
AnimationCurve Lofelt.NiceVibrations.PowerBarElement.Curve |
◆ InactiveColor
Color Lofelt.NiceVibrations.PowerBarElement.InactiveColor |
◆ NormalColor
Color Lofelt.NiceVibrations.PowerBarElement.NormalColor |
The documentation for this class was generated from the following file:
- F:/Github/Store/Feel/Assets/Feel/NiceVibrations/Demo/DemoAssets/CarDemo/Scripts/PowerBarElement.cs