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Feel
5.8
The best way to improve your game's feel and make it extra juicy
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This class lets you output the value corresponding to one of the basic signal types it contains. Useful to draw basic signal curves. More...
Public Types | |
| enum | SignalType { SignalType.DigitalNoise, SignalType.Pulse, SignalType.Sawtooth, SignalType.Sine, SignalType.Square, SignalType.Triangle, SignalType.WhiteNoise } |
Static Public Member Functions | |
| static float | GetValue (float time, SignalType signalType, float phase, float amplitude, float frequency, float offset, bool Invert=false) |
| Returns the corresponding value based on the selected SignalType for a given time value More... | |
This class lets you output the value corresponding to one of the basic signal types it contains. Useful to draw basic signal curves.
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Returns the corresponding value based on the selected SignalType for a given time value
| time | |
| signalType | |
| phase | |
| amplitude | |
| frequency | |
| offset | |
| Invert |