Feel
5.1
The best way to improve your game's feel and make it extra juicy
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This class lets you output the value corresponding to one of the basic signal types it contains. Useful to draw basic signal curves. More...
Public Types | |
enum | SignalType { SignalType.DigitalNoise, SignalType.Pulse, SignalType.Sawtooth, SignalType.Sine, SignalType.Square, SignalType.Triangle, SignalType.WhiteNoise } |
Static Public Member Functions | |
static float | GetValue (float time, SignalType signalType, float phase, float amplitude, float frequency, float offset, bool Invert=false) |
Returns the corresponding value based on the selected SignalType for a given time value More... | |
This class lets you output the value corresponding to one of the basic signal types it contains. Useful to draw basic signal curves.
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strong |
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static |
Returns the corresponding value based on the selected SignalType for a given time value
time | |
signalType | |
phase | |
amplitude | |
frequency | |
offset | |
Invert |