◆ Awake()
| virtual void Lofelt.NiceVibrations.MMKnob.Awake |
( |
| ) |
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protectedvirtual |
◆ GetWorldPosition()
| virtual Vector3 Lofelt.NiceVibrations.MMKnob.GetWorldPosition |
( |
Vector3 | testPosition | ) |
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protectedvirtual |
◆ OnPointerDown()
| void Lofelt.NiceVibrations.MMKnob.OnPointerDown |
( |
PointerEventData | eventData | ) |
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◆ OnPointerUp()
| void Lofelt.NiceVibrations.MMKnob.OnPointerUp |
( |
PointerEventData | eventData | ) |
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◆ SetActive()
| virtual void Lofelt.NiceVibrations.MMKnob.SetActive |
( |
bool | status | ) |
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virtual |
◆ SetRotation()
| virtual void Lofelt.NiceVibrations.MMKnob.SetRotation |
( |
float | angle | ) |
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protectedvirtual |
◆ SetValue()
| virtual void Lofelt.NiceVibrations.MMKnob.SetValue |
( |
float | value | ) |
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virtual |
◆ Update()
| virtual void Lofelt.NiceVibrations.MMKnob.Update |
( |
| ) |
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protectedvirtual |
◆ _canvas
| Canvas Lofelt.NiceVibrations.MMKnob._canvas |
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protected |
◆ _distance
| float Lofelt.NiceVibrations.MMKnob._distance |
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protected |
◆ _image
| Image Lofelt.NiceVibrations.MMKnob._image |
◆ _pointerEventData
| PointerEventData Lofelt.NiceVibrations.MMKnob._pointerEventData |
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protected |
◆ _rectTransform
| RectTransform Lofelt.NiceVibrations.MMKnob._rectTransform |
◆ _rotation
| Vector3 Lofelt.NiceVibrations.MMKnob._rotation = Vector3.zero |
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protected |
◆ _workPosition
| Vector2 Lofelt.NiceVibrations.MMKnob._workPosition |
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protected |
◆ Active
| bool Lofelt.NiceVibrations.MMKnob.Active = true |
◆ ActiveColor
| Color Lofelt.NiceVibrations.MMKnob.ActiveColor |
◆ Dragging
| bool Lofelt.NiceVibrations.MMKnob.Dragging = false |
◆ InactiveColor
| Color Lofelt.NiceVibrations.MMKnob.InactiveColor |
◆ MaximumAngle
| float Lofelt.NiceVibrations.MMKnob.MaximumAngle = -225f |
◆ MaximumDistance
| float Lofelt.NiceVibrations.MMKnob.MaximumDistance = 50f |
◆ MinimumAngle
| float Lofelt.NiceVibrations.MMKnob.MinimumAngle = 45f |
◆ TargetCamera
| Camera Lofelt.NiceVibrations.MMKnob.TargetCamera |
◆ Value
| float Lofelt.NiceVibrations.MMKnob.Value = 0f |
◆ ParentCanvasRenderMode
| RenderMode Lofelt.NiceVibrations.MMKnob.ParentCanvasRenderMode |
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getprotected set |
The documentation for this class was generated from the following file:
- H:/Code/MoreMountains/feel/Assets/Feel/NiceVibrations/Demo/Common/Scripts/UI/MMKnob.cs