◆ Awake()
virtual void Lofelt.NiceVibrations.MMKnob.Awake |
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| ) |
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protectedvirtual |
◆ GetWorldPosition()
virtual Vector3 Lofelt.NiceVibrations.MMKnob.GetWorldPosition |
( |
Vector3 |
testPosition | ) |
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protectedvirtual |
◆ OnPointerDown()
void Lofelt.NiceVibrations.MMKnob.OnPointerDown |
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PointerEventData |
eventData | ) |
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◆ OnPointerUp()
void Lofelt.NiceVibrations.MMKnob.OnPointerUp |
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PointerEventData |
eventData | ) |
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◆ SetActive()
virtual void Lofelt.NiceVibrations.MMKnob.SetActive |
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bool |
status | ) |
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virtual |
◆ SetRotation()
virtual void Lofelt.NiceVibrations.MMKnob.SetRotation |
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float |
angle | ) |
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protectedvirtual |
◆ SetValue()
virtual void Lofelt.NiceVibrations.MMKnob.SetValue |
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float |
value | ) |
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virtual |
◆ Update()
virtual void Lofelt.NiceVibrations.MMKnob.Update |
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| ) |
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protectedvirtual |
◆ _canvas
Canvas Lofelt.NiceVibrations.MMKnob._canvas |
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protected |
◆ _distance
float Lofelt.NiceVibrations.MMKnob._distance |
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protected |
◆ _image
Image Lofelt.NiceVibrations.MMKnob._image |
◆ _pointerEventData
PointerEventData Lofelt.NiceVibrations.MMKnob._pointerEventData |
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protected |
◆ _rectTransform
RectTransform Lofelt.NiceVibrations.MMKnob._rectTransform |
◆ _rotation
Vector3 Lofelt.NiceVibrations.MMKnob._rotation = Vector3.zero |
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protected |
◆ _workPosition
Vector2 Lofelt.NiceVibrations.MMKnob._workPosition |
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protected |
◆ Active
bool Lofelt.NiceVibrations.MMKnob.Active = true |
◆ ActiveColor
Color Lofelt.NiceVibrations.MMKnob.ActiveColor |
◆ Dragging
bool Lofelt.NiceVibrations.MMKnob.Dragging = false |
◆ InactiveColor
Color Lofelt.NiceVibrations.MMKnob.InactiveColor |
◆ MaximumAngle
float Lofelt.NiceVibrations.MMKnob.MaximumAngle = -225f |
◆ MaximumDistance
float Lofelt.NiceVibrations.MMKnob.MaximumDistance = 50f |
◆ MinimumAngle
float Lofelt.NiceVibrations.MMKnob.MinimumAngle = 45f |
◆ TargetCamera
Camera Lofelt.NiceVibrations.MMKnob.TargetCamera |
◆ Value
float Lofelt.NiceVibrations.MMKnob.Value = 0f |
◆ ParentCanvasRenderMode
RenderMode Lofelt.NiceVibrations.MMKnob.ParentCanvasRenderMode |
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getprotected set |
The documentation for this class was generated from the following file:
- F:/Github/Store/Feel/Assets/Feel/NiceVibrations/Demo/_Common/Scripts/UI/MMKnob.cs