Feel  3.16
The best way to improve your game's feel and make it extra juicy
MMSoundManagerAllSoundsControlEvent.cs File Reference

Classes

struct  MoreMountains.Tools.MMSoundManagerAllSoundsControlEvent
 This event will let you pause/play/stop/free all sounds playing through the MMSoundManager at once More...
 

Namespaces

namespace  MoreMountains
 
namespace  MoreMountains.Tools
 

Enumerations

enum  MoreMountains.Tools.MMSoundManagerAllSoundsControlEventTypes {
  MoreMountains.Tools.MMSoundManagerAllSoundsControlEventTypes.Pause, MoreMountains.Tools.MMSoundManagerAllSoundsControlEventTypes.Play, MoreMountains.Tools.MMSoundManagerAllSoundsControlEventTypes.Stop, MoreMountains.Tools.MMSoundManagerAllSoundsControlEventTypes.Free,
  MoreMountains.Tools.MMSoundManagerAllSoundsControlEventTypes.FreeAllButPersistent, MoreMountains.Tools.MMSoundManagerAllSoundsControlEventTypes.FreeAllLooping
}