Feel
5.1
The best way to improve your game's feel and make it extra juicy
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Classes | |
class | MoreMountains.Feedbacks.MMSequenceNote |
A class describing the contents of a sequence note, basically a timestamp and the ID to play at that timestamp More... | |
class | MoreMountains.Feedbacks.MMSequenceTrack |
A class describing the properties of a sequence's track : ID, color (for the inspector), Key (for the recorder), State (for the recorder) More... | |
class | MoreMountains.Feedbacks.MMSequenceList |
A class used to store sequence notes More... | |
class | MoreMountains.Feedbacks.MMSequence |
This scriptable object holds "sequences", data used to record and play events in sequence MMSequences can be played by MMFeedbacks from their Timing section, by Sequencers and potentially other classes More... | |
Namespaces | |
namespace | MoreMountains |
namespace | MoreMountains.Feedbacks |
Enumerations | |
enum | MoreMountains.Feedbacks.MMSequenceTrackStates { MoreMountains.Feedbacks.MMSequenceTrackStates.Idle, MoreMountains.Feedbacks.MMSequenceTrackStates.Down, MoreMountains.Feedbacks.MMSequenceTrackStates.Up } |
the possible states for sequence notes More... | |