Feel  3.16
The best way to improve your game's feel and make it extra juicy
MMRotationShaker.cs File Reference


class  MoreMountains.Feedbacks.MMRotationShaker
 This shaker will let you move the rotation of a transform, either once or permanently, shaking its rotation for the specified duration and within the specified range. You can apply that shake along a direction, randomized or not, with optional noise and attenuation More...
struct  MoreMountains.Feedbacks.MMRotationShakeEvent


namespace  MoreMountains
namespace  MoreMountains.Feedbacks


using Random = UnityEngine.Random

Typedef Documentation

◆ Random

using Random = UnityEngine.Random