Feel  5.1
The best way to improve your game's feel and make it extra juicy
MMPoolableObject.cs File Reference

Classes

class  MoreMountains.Tools.MMPoolableObject
 Add this class to an object that you expect to pool from an objectPooler. Note that these objects can't be destroyed by calling Destroy(), they'll just be set inactive (that's the whole point). More...
 

Namespaces

namespace  MoreMountains
 
namespace  MoreMountains.Tools