Feel
5.2
The best way to improve your game's feel and make it extra juicy
|
Classes | |
class | MoreMountains.Tools.MMPersistent |
A persistent class that can save the essential parts of an object : its transform data (position, rotation, scale) and its active state This inherits from MMPersistentBase and implements the IMMPersistent interface It's a good example of how to implement the interface's OnSave and OnLoad methods More... | |
struct | MoreMountains.Tools.MMPersistent.Data |
A struct used to store and serialize the data we want to save More... | |
struct | MoreMountains.Tools.MMPersistent.ComponentData |
Namespaces | |
namespace | MoreMountains |
namespace | MoreMountains.Tools |