Feel  5.2
The best way to improve your game's feel and make it extra juicy
MMPersistent.cs File Reference

Classes

class  MoreMountains.Tools.MMPersistent
 A persistent class that can save the essential parts of an object : its transform data (position, rotation, scale) and its active state This inherits from MMPersistentBase and implements the IMMPersistent interface It's a good example of how to implement the interface's OnSave and OnLoad methods More...
 
struct  MoreMountains.Tools.MMPersistent.Data
 A struct used to store and serialize the data we want to save More...
 
struct  MoreMountains.Tools.MMPersistent.ComponentData
 

Namespaces

namespace  MoreMountains
 
namespace  MoreMountains.Tools