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Feel
5.8
The best way to improve your game's feel and make it extra juicy
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Classes | |
| class | MoreMountains.FeedbacksForThirdParty.MMF_ColorGrading |
| This feedback allows you to control color grading post exposure, hue shift, saturation and contrast over time. It requires you have in your scene an object with a PostProcessVolume with Color Grading active, and a MMColorGradingShaker component. More... | |
Namespaces | |
| namespace | MoreMountains |
| namespace | MoreMountains.FeedbacksForThirdParty |