◆ LoadingSceneEvent()
| MoreMountains.Tools.MMSceneLoadingManager.LoadingSceneEvent.LoadingSceneEvent |
( |
string | sceneName, |
|
|
LoadingStatus | status ) |
◆ Trigger()
| void MoreMountains.Tools.MMSceneLoadingManager.LoadingSceneEvent.Trigger |
( |
string | sceneName, |
|
|
LoadingStatus | status ) |
|
static |
◆ SceneName
| string MoreMountains.Tools.MMSceneLoadingManager.LoadingSceneEvent.SceneName |
◆ Status
| LoadingStatus MoreMountains.Tools.MMSceneLoadingManager.LoadingSceneEvent.Status |
The documentation for this struct was generated from the following file: