◆ LoadingSceneEvent()
MoreMountains.Tools.MMSceneLoadingManager.LoadingSceneEvent.LoadingSceneEvent |
( |
string |
sceneName, |
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LoadingStatus |
status |
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) |
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◆ Trigger()
static void MoreMountains.Tools.MMSceneLoadingManager.LoadingSceneEvent.Trigger |
( |
string |
sceneName, |
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LoadingStatus |
status |
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) |
| |
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static |
◆ SceneName
string MoreMountains.Tools.MMSceneLoadingManager.LoadingSceneEvent.SceneName |
◆ Status
LoadingStatus MoreMountains.Tools.MMSceneLoadingManager.LoadingSceneEvent.Status |
The documentation for this struct was generated from the following file: