Feel
5.2
The best way to improve your game's feel and make it extra juicy
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Public Member Functions | |
void | Reference (T instance, bool cleanUp=false) |
void | Dispose () |
Static Public Member Functions | |
static void | CleanUp () |
static void | RepackNonNullReferences () |
static T | First (System.Func< T, bool > selector) |
Static Public Attributes | |
static T | Any => _instances != null && _instances.Count > 0 && _instances[0].TryGetTarget(out T target) ? target : null |
Properties | |
static IEnumerator< T > | All [get] |
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void MoreMountains.Tools.MMReferenceHolder< T >.Dispose | ( | ) |
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static |
void MoreMountains.Tools.MMReferenceHolder< T >.Reference | ( | T | instance, |
bool | cleanUp = false |
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