Feel
4.3
The best way to improve your game's feel and make it extra juicy
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An event used to stop fades More...
Public Member Functions | |
MMFadeStopEvent (int id=0, bool restore=false) | |
Static Public Member Functions | |
static void | Trigger (int id=0, bool restore=false) |
Public Attributes | |
int | ID |
an ID that has to match the one on the fader More... | |
bool | Restore |
Static Public Attributes | |
static MMFadeStopEvent | e |
An event used to stop fades
MoreMountains.Tools.MMFadeStopEvent.MMFadeStopEvent | ( | int | id = 0 , |
bool | restore = false |
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int MoreMountains.Tools.MMFadeStopEvent.ID |
an ID that has to match the one on the fader
bool MoreMountains.Tools.MMFadeStopEvent.Restore |