Feel 5.9.1
The best way to improve your game's feel and make it extra juicy
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MoreMountains.Tools.MMFadeStopEvent Struct Reference

An event used to stop fades. More...

Public Member Functions

 MMFadeStopEvent (int id=0, bool restore=false)

Static Public Member Functions

static void Trigger (int id=0, bool restore=false)

Public Attributes

int ID
 an ID that has to match the one on the fader
bool Restore

Static Public Attributes

static MMFadeStopEvent e

Detailed Description

An event used to stop fades.

Constructor & Destructor Documentation

◆ MMFadeStopEvent()

MoreMountains.Tools.MMFadeStopEvent.MMFadeStopEvent ( int id = 0,
bool restore = false )

Member Function Documentation

◆ Trigger()

void MoreMountains.Tools.MMFadeStopEvent.Trigger ( int id = 0,
bool restore = false )
static

Member Data Documentation

◆ e

MMFadeStopEvent MoreMountains.Tools.MMFadeStopEvent.e
static

◆ ID

int MoreMountains.Tools.MMFadeStopEvent.ID

an ID that has to match the one on the fader

◆ Restore

bool MoreMountains.Tools.MMFadeStopEvent.Restore

The documentation for this struct was generated from the following file:
  • H:/Code/MoreMountains/feel/Assets/Feel/MMTools/Core/MMUI/MMFader.cs