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Feel
5.4
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An event used to trigger vignette shakes More...
Public Member Functions | |
delegate void | Delegate (float duration, float attenuation=1.0f, MMChannelData channelData=null, bool resetShakerValuesAfterShake=true, bool resetTargetValuesAfterShake=true, bool forwardDirection=true, TimescaleModes timescaleMode=TimescaleModes.Scaled, bool stop=false, bool restore=false, bool animateFocusDistance=false, AnimationCurve shakeFocusDistance=null, float remapFocusDistanceZero=0f, float remapFocusDistanceOne=1f, bool animateNearRangeStart=false, AnimationCurve shakeNearRangeStart=null, float remapNearRangeStartZero=0f, float remapNearRangeStartOne=0f, bool animateNearRangeEnd=false, AnimationCurve shakeNearRangeEnd=null, float remapNearRangeEndZero=0f, float remapNearRangeEndOne=0f, bool animateFarRangeStart=false, AnimationCurve shakeFarRangeStart=null, float remapFarRangeStartZero=0f, float remapFarRangeStartOne=0f, bool animateFarRangeEnd=false, AnimationCurve shakeFarRangeEnd=null, float remapFarRangeEndZero=0f, float remapFarRangeEndOne=0f) |
Static Public Member Functions | |
static void | Register (Delegate callback) |
static void | Unregister (Delegate callback) |
static void | Trigger (float duration, float attenuation=1.0f, MMChannelData channelData=null, bool resetShakerValuesAfterShake=true, bool resetTargetValuesAfterShake=true, bool forwardDirection=true, TimescaleModes timescaleMode=TimescaleModes.Scaled, bool stop=false, bool restore=false, bool animateFocusDistance=false, AnimationCurve shakeFocusDistance=null, float remapFocusDistanceZero=0f, float remapFocusDistanceOne=1f, bool animateNearRangeStart=false, AnimationCurve shakeNearRangeStart=null, float remapNearRangeStartZero=0f, float remapNearRangeStartOne=0f, bool animateNearRangeEnd=false, AnimationCurve shakeNearRangeEnd=null, float remapNearRangeEndZero=0f, float remapNearRangeEndOne=0f, bool animateFarRangeStart=false, AnimationCurve shakeFarRangeStart=null, float remapFarRangeStartZero=0f, float remapFarRangeStartOne=0f, bool animateFarRangeEnd=false, AnimationCurve shakeFarRangeEnd=null, float remapFarRangeEndZero=0f, float remapFarRangeEndOne=0f) |
An event used to trigger vignette shakes
delegate void MoreMountains.FeedbacksForThirdParty.MMDepthOfFieldShakeEvent_HDRP.Delegate | ( | float | duration, |
float | attenuation = 1.0f , |
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MMChannelData | channelData = null , |
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bool | resetShakerValuesAfterShake = true , |
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bool | resetTargetValuesAfterShake = true , |
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bool | forwardDirection = true , |
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TimescaleModes | timescaleMode = TimescaleModes.Scaled , |
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bool | stop = false , |
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bool | restore = false , |
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bool | animateFocusDistance = false , |
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AnimationCurve | shakeFocusDistance = null , |
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float | remapFocusDistanceZero = 0f , |
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float | remapFocusDistanceOne = 1f , |
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bool | animateNearRangeStart = false , |
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AnimationCurve | shakeNearRangeStart = null , |
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float | remapNearRangeStartZero = 0f , |
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float | remapNearRangeStartOne = 0f , |
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bool | animateNearRangeEnd = false , |
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AnimationCurve | shakeNearRangeEnd = null , |
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float | remapNearRangeEndZero = 0f , |
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float | remapNearRangeEndOne = 0f , |
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bool | animateFarRangeStart = false , |
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AnimationCurve | shakeFarRangeStart = null , |
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float | remapFarRangeStartZero = 0f , |
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float | remapFarRangeStartOne = 0f , |
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bool | animateFarRangeEnd = false , |
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AnimationCurve | shakeFarRangeEnd = null , |
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float | remapFarRangeEndZero = 0f , |
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float | remapFarRangeEndOne = 0f |
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