An event used (usually by feedbacks) to trigger the spawn of a new floating text
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delegate void | Delegate (MMChannelData channelData, Vector3 spawnPosition, string value, Vector3 direction, float intensity, bool forceLifetime=false, float lifetime=1f, bool forceColor=false, Gradient animateColorGradient=null, bool useUnscaledTime=false) |
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static void | Register (Delegate callback) |
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static void | Unregister (Delegate callback) |
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static void | Trigger (MMChannelData channelData, Vector3 spawnPosition, string value, Vector3 direction, float intensity, bool forceLifetime=false, float lifetime=1f, bool forceColor=false, Gradient animateColorGradient=null, bool useUnscaledTime=false) |
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An event used (usually by feedbacks) to trigger the spawn of a new floating text
◆ Delegate()
delegate void MoreMountains.Feedbacks.MMFloatingTextSpawnEvent.Delegate |
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MMChannelData |
channelData, |
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Vector3 |
spawnPosition, |
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string |
value, |
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Vector3 |
direction, |
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float |
intensity, |
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bool |
forceLifetime = false , |
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float |
lifetime = 1f , |
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bool |
forceColor = false , |
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Gradient |
animateColorGradient = null , |
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bool |
useUnscaledTime = false |
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) |
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◆ Register()
static void MoreMountains.Feedbacks.MMFloatingTextSpawnEvent.Register |
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Delegate |
callback | ) |
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◆ Trigger()
static void MoreMountains.Feedbacks.MMFloatingTextSpawnEvent.Trigger |
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MMChannelData |
channelData, |
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Vector3 |
spawnPosition, |
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string |
value, |
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Vector3 |
direction, |
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float |
intensity, |
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bool |
forceLifetime = false , |
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float |
lifetime = 1f , |
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bool |
forceColor = false , |
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Gradient |
animateColorGradient = null , |
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bool |
useUnscaledTime = false |
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) |
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static |
◆ Unregister()
static void MoreMountains.Feedbacks.MMFloatingTextSpawnEvent.Unregister |
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Delegate |
callback | ) |
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static |
The documentation for this struct was generated from the following file: