Feel
4.0.1
The best way to improve your game's feel and make it extra juicy
|
This is the complete list of members for MoreMountains.Feedbacks.MMFeedbacksShakeEvent, including all inherited members.
Delegate(MMChannelData channelData=null, bool useRange=false, float eventRange=0f, Vector3 eventOriginPosition=default(Vector3)) | MoreMountains.Feedbacks.MMFeedbacksShakeEvent | |
Register(Delegate callback) | MoreMountains.Feedbacks.MMFeedbacksShakeEvent | static |
Trigger(MMChannelData channelData=null, bool useRange=false, float eventRange=0f, Vector3 eventOriginPosition=default(Vector3)) | MoreMountains.Feedbacks.MMFeedbacksShakeEvent | static |
Unregister(Delegate callback) | MoreMountains.Feedbacks.MMFeedbacksShakeEvent | static |