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Feel 5.9.1
The best way to improve your game's feel and make it extra juicy
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Events triggered by a MMFeedbacks when playing a series of feedbacks. More...
Public Types | |
| enum | EventTypes { Play , Pause , Resume , ChangeDirection , Complete , SkipToTheEnd , RestoreInitialValues , Loop , Enable , Disable , InitializationComplete , Stop } |
Public Member Functions | |
| delegate void | Delegate (MMFeedbacks source, EventTypes type) |
Static Public Member Functions | |
| static void | Register (Delegate callback) |
| static void | Unregister (Delegate callback) |
| static void | Trigger (MMFeedbacks source, EventTypes type) |
Events triggered by a MMFeedbacks when playing a series of feedbacks.
to listen to these events :
public virtual void OnMMFeedbacksEvent(MMFeedbacks source, EventTypes type) { // do something }
protected virtual void OnEnable() { MMFeedbacksEvent.Register(OnMMFeedbacksEvent); }
protected virtual void OnDisable() { MMFeedbacksEvent.Unregister(OnMMFeedbacksEvent); }
| delegate void MoreMountains.Feedbacks.MMFeedbacksEvent.Delegate | ( | MMFeedbacks | source, |
| EventTypes | type ) |
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