Feel
4.0.1
The best way to improve your game's feel and make it extra juicy
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Public Member Functions | |
MMTweenType (MMTween.MMTweenCurve newCurve) | |
MMTweenType (AnimationCurve newCurve) | |
float | Evaluate (float t) |
Public Attributes | |
MMTweenDefinitionTypes | MMTweenDefinitionType = MMTweenDefinitionTypes.MMTween |
MMTween.MMTweenCurve | MMTweenCurve = MMTween.MMTweenCurve.EaseInCubic |
AnimationCurve | Curve = new AnimationCurve(new Keyframe(0, 0), new Keyframe(1, 1f)) |
bool | Initialized = false |
Properties | |
static MMTweenType | DefaultEaseInCubic = new MMTweenType(MMTween.MMTweenCurve.EaseInCubic) [get] |
MoreMountains.Tools.MMTweenType.MMTweenType | ( | MMTween.MMTweenCurve | newCurve | ) |
MoreMountains.Tools.MMTweenType.MMTweenType | ( | AnimationCurve | newCurve | ) |
float MoreMountains.Tools.MMTweenType.Evaluate | ( | float | t | ) |
AnimationCurve MoreMountains.Tools.MMTweenType.Curve = new AnimationCurve(new Keyframe(0, 0), new Keyframe(1, 1f)) |
bool MoreMountains.Tools.MMTweenType.Initialized = false |
MMTween.MMTweenCurve MoreMountains.Tools.MMTweenType.MMTweenCurve = MMTween.MMTweenCurve.EaseInCubic |
MMTweenDefinitionTypes MoreMountains.Tools.MMTweenType.MMTweenDefinitionType = MMTweenDefinitionTypes.MMTween |
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staticget |