Feel  3.16
The best way to improve your game's feel and make it extra juicy
MoreMountains.Tools.MMTriggerFilter Class Referenceabstract
Inheritance diagram for MoreMountains.Tools.MMTriggerFilter:

Public Attributes

TriggerAndCollisionMask TriggerFilter = TriggerAndCollisionMask.All
 

Protected Member Functions

virtual void OnValidate ()
 
virtual bool UseEvent (TriggerAndCollisionMask value)
 
abstract void OnTriggerEnter2D_ (Collider2D collider)
 
abstract void OnTriggerExit2D_ (Collider2D collider)
 
abstract void OnTriggerStay2D_ (Collider2D collider)
 
abstract void OnTriggerEnter_ (Collider collider)
 
abstract void OnTriggerExit_ (Collider collider)
 
abstract void OnTriggerStay_ (Collider collider)
 

Member Function Documentation

◆ OnTriggerEnter2D_()

abstract void MoreMountains.Tools.MMTriggerFilter.OnTriggerEnter2D_ ( Collider2D  collider)
protectedpure virtual

◆ OnTriggerEnter_()

abstract void MoreMountains.Tools.MMTriggerFilter.OnTriggerEnter_ ( Collider  collider)
protectedpure virtual

◆ OnTriggerExit2D_()

abstract void MoreMountains.Tools.MMTriggerFilter.OnTriggerExit2D_ ( Collider2D  collider)
protectedpure virtual

◆ OnTriggerExit_()

abstract void MoreMountains.Tools.MMTriggerFilter.OnTriggerExit_ ( Collider  collider)
protectedpure virtual

◆ OnTriggerStay2D_()

abstract void MoreMountains.Tools.MMTriggerFilter.OnTriggerStay2D_ ( Collider2D  collider)
protectedpure virtual

◆ OnTriggerStay_()

abstract void MoreMountains.Tools.MMTriggerFilter.OnTriggerStay_ ( Collider  collider)
protectedpure virtual

◆ OnValidate()

virtual void MoreMountains.Tools.MMTriggerFilter.OnValidate ( )
protectedvirtual

◆ UseEvent()

virtual bool MoreMountains.Tools.MMTriggerFilter.UseEvent ( TriggerAndCollisionMask  value)
protectedvirtual

Member Data Documentation

◆ TriggerFilter

TriggerAndCollisionMask MoreMountains.Tools.MMTriggerFilter.TriggerFilter = TriggerAndCollisionMask.All

The documentation for this class was generated from the following file: