Feel 5.9.1
The best way to improve your game's feel and make it extra juicy
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MoreMountains.Tools.MMTriggerFilter Class Referenceabstract
Inheritance diagram for MoreMountains.Tools.MMTriggerFilter:

Public Attributes

TriggerAndCollisionMask TriggerFilter = TriggerAndCollisionMask.All

Protected Member Functions

virtual void OnValidate ()
virtual bool UseEvent (TriggerAndCollisionMask value)
void OnTriggerEnter_ (Collider collider)
void OnTriggerExit_ (Collider collider)
void OnTriggerStay_ (Collider collider)

Member Function Documentation

◆ OnTriggerEnter_()

void MoreMountains.Tools.MMTriggerFilter.OnTriggerEnter_ ( Collider collider)
abstractprotected

◆ OnTriggerExit_()

void MoreMountains.Tools.MMTriggerFilter.OnTriggerExit_ ( Collider collider)
abstractprotected

◆ OnTriggerStay_()

void MoreMountains.Tools.MMTriggerFilter.OnTriggerStay_ ( Collider collider)
abstractprotected

◆ OnValidate()

virtual void MoreMountains.Tools.MMTriggerFilter.OnValidate ( )
protectedvirtual

◆ UseEvent()

virtual bool MoreMountains.Tools.MMTriggerFilter.UseEvent ( TriggerAndCollisionMask value)
protectedvirtual

Member Data Documentation

◆ TriggerFilter

TriggerAndCollisionMask MoreMountains.Tools.MMTriggerFilter.TriggerFilter = TriggerAndCollisionMask.All

The documentation for this class was generated from the following file:
  • H:/Code/MoreMountains/feel/Assets/Feel/MMTools/Accessories/MMActivation/MMTriggerFilter.cs