Feel 5.9.1
The best way to improve your game's feel and make it extra juicy
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MoreMountains.Tools.MMToggleActive Class Reference

This very simple class simply exposes a method to toggle the GameObject it's on (or a target one if left empty in the inspector) active or inactive. More...

Inheritance diagram for MoreMountains.Tools.MMToggleActive:

Public Member Functions

virtual void ToggleActive ()
 Toggles the target gameobject's active state.

Public Attributes

GameObject TargetGameObject
 the target gameobject to toggle. Leave blank for auto grab
bool ToggleActiveButton
 a test button

Protected Member Functions

virtual void Awake ()
 On awake, grabs self if needed.

Detailed Description

This very simple class simply exposes a method to toggle the GameObject it's on (or a target one if left empty in the inspector) active or inactive.

Member Function Documentation

◆ Awake()

virtual void MoreMountains.Tools.MMToggleActive.Awake ( )
protectedvirtual

On awake, grabs self if needed.

◆ ToggleActive()

virtual void MoreMountains.Tools.MMToggleActive.ToggleActive ( )
virtual

Toggles the target gameobject's active state.

Member Data Documentation

◆ TargetGameObject

GameObject MoreMountains.Tools.MMToggleActive.TargetGameObject

the target gameobject to toggle. Leave blank for auto grab

◆ ToggleActiveButton

bool MoreMountains.Tools.MMToggleActive.ToggleActiveButton

a test button


The documentation for this class was generated from the following file:
  • H:/Code/MoreMountains/feel/Assets/Feel/MMTools/Accessories/MMActivation/MMToggleActive.cs