Feel
4.3
The best way to improve your game's feel and make it extra juicy
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Auto-referenced ScriptableObject instances of type T An example usage for ReferenceHolder<T> that can be used with any class type More...
Protected Member Functions | |
virtual void | OnReferenced () |
virtual void | OnEnable () |
virtual void | OnDisposed () |
virtual void | OnDisable () |
Protected Attributes | |
virtual T | Typed => _typed = _typed ?? this as T |
Auto-referenced ScriptableObject instances of type T An example usage for ReferenceHolder<T> that can be used with any class type
T | : | ScriptableObject |
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protectedvirtual |
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protectedvirtual |
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protectedvirtual |
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protectedvirtual |
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protected |