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Feel 5.9.1
The best way to improve your game's feel and make it extra juicy
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Add this component to an object and it'll persist across scenes. More...
Protected Member Functions | |
| void | Awake () |
| On Awake we make sure our object will not destroy on the next scene load. | |
Add this component to an object and it'll persist across scenes.
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protected |
On Awake we make sure our object will not destroy on the next scene load.