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Feel 5.9.1
The best way to improve your game's feel and make it extra juicy
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A class used to listen to slider events from a MMDebugMenu. More...
Public Member Functions | |
| virtual void | OnEnable () |
| Starts listening for events. | |
| virtual void | OnDisable () |
| Stops listening for events. | |
Public Attributes | |
| string | SliderEventName = "SliderEventName" |
| the name of the slider event to listen to | |
| MMDSliderValueChangedEvent | MMDValueChangedEvent |
| an event fired when the slider's value changes | |
| float | TestValue = 1f |
| bool | TestSetValueButton |
Protected Member Functions | |
| virtual void | TestSetValue () |
| This test methods will send a set event to all sliders bound to the SliderEventName. | |
| virtual void | OnMMDebugMenuSliderEvent (string sliderEventName, float value, MMDebugMenuSliderEvent.EventModes eventMode) |
| When we get a slider event, we trigger an event if needed. | |
A class used to listen to slider events from a MMDebugMenu.
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virtual |
Stops listening for events.
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virtual |
Starts listening for events.
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protectedvirtual |
When we get a slider event, we trigger an event if needed.
| sliderEventName | |
| value |
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protectedvirtual |
This test methods will send a set event to all sliders bound to the SliderEventName.
| MMDSliderValueChangedEvent MoreMountains.Tools.MMDebugMenuSliderEventListener.MMDValueChangedEvent |
an event fired when the slider's value changes
| string MoreMountains.Tools.MMDebugMenuSliderEventListener.SliderEventName = "SliderEventName" |
the name of the slider event to listen to
| bool MoreMountains.Tools.MMDebugMenuSliderEventListener.TestSetValueButton |
| float MoreMountains.Tools.MMDebugMenuSliderEventListener.TestValue = 1f |