Feel
5.1
The best way to improve your game's feel and make it extra juicy
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Add this class to an object and it'll make sure that the cursor is either visible or invisible More...
Public Types | |
enum | CursorVisibilities { CursorVisibilities.Visible, CursorVisibilities.Invisible } |
The possible states of the cursor. More... | |
Public Attributes | |
CursorVisibilities | CursorVisibility = CursorVisibilities.Visible |
Whether that cursor should be visible or invisible. More... | |
Protected Member Functions | |
virtual void | Update () |
On Update we change the status of our cursor accordingly More... | |
Add this class to an object and it'll make sure that the cursor is either visible or invisible
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protectedvirtual |
On Update we change the status of our cursor accordingly
CursorVisibilities MoreMountains.Tools.MMCursorVisible.CursorVisibility = CursorVisibilities.Visible |
Whether that cursor should be visible or invisible.