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Feel 5.9.1
The best way to improve your game's feel and make it extra juicy
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Add this class to an object and it'll make sure that the cursor is either visible or invisible. More...
Public Types | |
| enum | CursorVisibilities { Visible , Invisible } |
| The possible states of the cursor. More... | |
Public Attributes | |
| CursorVisibilities | CursorVisibility = CursorVisibilities.Visible |
| Whether that cursor should be visible or invisible. | |
Protected Member Functions | |
| virtual void | Update () |
| On Update we change the status of our cursor accordingly. | |
Add this class to an object and it'll make sure that the cursor is either visible or invisible.
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protectedvirtual |
On Update we change the status of our cursor accordingly.
| CursorVisibilities MoreMountains.Tools.MMCursorVisible.CursorVisibility = CursorVisibilities.Visible |
Whether that cursor should be visible or invisible.