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MoreMountains.Tools.MMConditionalActivation Class Reference

Add this component to a gameobject, and it'll let you enable target monos after all other targets have been disabled More...

Inheritance diagram for MoreMountains.Tools.MMConditionalActivation:

Public Attributes

MonoBehaviour[] EnableThese
 a list of monos to enable More...
 
MonoBehaviour[] AfterTheseAreAllDisabled
 a list of all the monos that have to have been disabled first More...
 

Protected Member Functions

virtual void Update ()
 On update, we check if we should disable More...
 

Protected Attributes

bool _enabled = false
 

Detailed Description

Add this component to a gameobject, and it'll let you enable target monos after all other targets have been disabled

Member Function Documentation

◆ Update()

virtual void MoreMountains.Tools.MMConditionalActivation.Update ( )
protectedvirtual

On update, we check if we should disable

Member Data Documentation

◆ _enabled

bool MoreMountains.Tools.MMConditionalActivation._enabled = false
protected

◆ AfterTheseAreAllDisabled

MonoBehaviour [] MoreMountains.Tools.MMConditionalActivation.AfterTheseAreAllDisabled

a list of all the monos that have to have been disabled first

◆ EnableThese

MonoBehaviour [] MoreMountains.Tools.MMConditionalActivation.EnableThese

a list of monos to enable


The documentation for this class was generated from the following file: