Feel  4.3
The best way to improve your game's feel and make it extra juicy
MoreMountains.Feedbacks.MMFeedbacksInspectorColors Class Reference
Inheritance diagram for MoreMountains.Feedbacks.MMFeedbacksInspectorColors:

Static Public Attributes

static Color32 GameObjectColor = new Color32(76, 174, 80, 255)
 
static Color32 PostProcessColor = new Color32(254, 234, 59, 255)
 
static Color32 RendererColor = new Color32(254, 151, 0, 255)
 
static Color32 TransformColor = new Color32(134, 209, 243, 255)
 
static Color32 CameraColor = new Color32(237, 0, 0, 255)
 
static Color32 SoundsColor = new Color32(155, 39, 175, 255)
 
static Color32 EventsColor = new Color32(232, 30, 99, 255)
 
static Color32 SceneColor = new Color32(232, 30, 99, 255)
 
static Color32 TimeColor = new Color32(240, 172, 172, 255)
 
static Color32 LightColor = new Color32(254, 192, 7, 255)
 
static Color32 ParticlesColor = new Color32(0, 149, 135, 255)
 
static Color32 UIColor = new Color32(225, 2, 65, 255)
 
static Color32 TMPColor = new Color32(135, 206, 250, 255)
 
static Color32 HapticsColor = new Color32(61, 206, 250, 255)
 
static Color32 FeedbacksColor = new Color32(105, 32, 133, 255)
 
static Color32 AnimationColor = new Color32(200, 48, 128, 255)
 
static Color32 SpringColor = new Color32(221, 230, 128, 255)
 
static Color32 PauseColor = new Color32(98, 115, 0, 255)
 
static Color32 HoldingPauseColor = new Color32(0, 114, 61, 255)
 
static Color32 LooperColor = new Color32(12, 100, 128, 255)
 
static Color32 DebugColor = new Color32(255, 0, 0, 255)
 
static Color32 LooperStartColor = new Color32(166, 75, 5, 255)
 

Member Data Documentation

◆ AnimationColor

Color32 MoreMountains.Feedbacks.MMFeedbacksInspectorColors.AnimationColor = new Color32(200, 48, 128, 255)
static

◆ CameraColor

Color32 MoreMountains.Feedbacks.MMFeedbacksInspectorColors.CameraColor = new Color32(237, 0, 0, 255)
static

◆ DebugColor

Color32 MoreMountains.Feedbacks.MMFeedbacksInspectorColors.DebugColor = new Color32(255, 0, 0, 255)
static

◆ EventsColor

Color32 MoreMountains.Feedbacks.MMFeedbacksInspectorColors.EventsColor = new Color32(232, 30, 99, 255)
static

◆ FeedbacksColor

Color32 MoreMountains.Feedbacks.MMFeedbacksInspectorColors.FeedbacksColor = new Color32(105, 32, 133, 255)
static

◆ GameObjectColor

Color32 MoreMountains.Feedbacks.MMFeedbacksInspectorColors.GameObjectColor = new Color32(76, 174, 80, 255)
static

◆ HapticsColor

Color32 MoreMountains.Feedbacks.MMFeedbacksInspectorColors.HapticsColor = new Color32(61, 206, 250, 255)
static

◆ HoldingPauseColor

Color32 MoreMountains.Feedbacks.MMFeedbacksInspectorColors.HoldingPauseColor = new Color32(0, 114, 61, 255)
static

◆ LightColor

Color32 MoreMountains.Feedbacks.MMFeedbacksInspectorColors.LightColor = new Color32(254, 192, 7, 255)
static

◆ LooperColor

Color32 MoreMountains.Feedbacks.MMFeedbacksInspectorColors.LooperColor = new Color32(12, 100, 128, 255)
static

◆ LooperStartColor

Color32 MoreMountains.Feedbacks.MMFeedbacksInspectorColors.LooperStartColor = new Color32(166, 75, 5, 255)
static

◆ ParticlesColor

Color32 MoreMountains.Feedbacks.MMFeedbacksInspectorColors.ParticlesColor = new Color32(0, 149, 135, 255)
static

◆ PauseColor

Color32 MoreMountains.Feedbacks.MMFeedbacksInspectorColors.PauseColor = new Color32(98, 115, 0, 255)
static

◆ PostProcessColor

Color32 MoreMountains.Feedbacks.MMFeedbacksInspectorColors.PostProcessColor = new Color32(254, 234, 59, 255)
static

◆ RendererColor

Color32 MoreMountains.Feedbacks.MMFeedbacksInspectorColors.RendererColor = new Color32(254, 151, 0, 255)
static

◆ SceneColor

Color32 MoreMountains.Feedbacks.MMFeedbacksInspectorColors.SceneColor = new Color32(232, 30, 99, 255)
static

◆ SoundsColor

Color32 MoreMountains.Feedbacks.MMFeedbacksInspectorColors.SoundsColor = new Color32(155, 39, 175, 255)
static

◆ SpringColor

Color32 MoreMountains.Feedbacks.MMFeedbacksInspectorColors.SpringColor = new Color32(221, 230, 128, 255)
static

◆ TimeColor

Color32 MoreMountains.Feedbacks.MMFeedbacksInspectorColors.TimeColor = new Color32(240, 172, 172, 255)
static

◆ TMPColor

Color32 MoreMountains.Feedbacks.MMFeedbacksInspectorColors.TMPColor = new Color32(135, 206, 250, 255)
static

◆ TransformColor

Color32 MoreMountains.Feedbacks.MMFeedbacksInspectorColors.TransformColor = new Color32(134, 209, 243, 255)
static

◆ UIColor

Color32 MoreMountains.Feedbacks.MMFeedbacksInspectorColors.UIColor = new Color32(225, 2, 65, 255)
static

The documentation for this class was generated from the following file: