Feel  4.0.1
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MoreMountains.Feedbacks.MMFeedbacksAuthorizations Class Reference

Add this class to an empty object in your scene and it will prevent any unchecked feedback in its inspector from playing More...

Inheritance diagram for MoreMountains.Feedbacks.MMFeedbacksAuthorizations:
MoreMountains.Tools.MMMonoBehaviour

Public Attributes

bool ToggleAnimationButton
 
bool AnimationParameter = true
 
bool AnimatorSpeed = true
 
bool ToggleAudioButton
 
bool AudioFilterDistortion = true
 
bool AudioFilterEcho = true
 
bool AudioFilterHighPass = true
 
bool AudioFilterLowPass = true
 
bool AudioFilterReverb = true
 
bool AudioMixerSnapshotTransition = true
 
bool AudioSource = true
 
bool AudioSourcePitch = true
 
bool AudioSourceStereoPan = true
 
bool AudioSourceVolume = true
 
bool MMPlaylist = true
 
bool MMSoundManagerAllSoundsControl = true
 
bool MMSoundManagerSaveAndLoad = true
 
bool MMSoundManagerSound = true
 
bool MMSoundManagerSoundControl = true
 
bool MMSoundManagerSoundFade = true
 
bool MMSoundManagerTrackControl = true
 
bool MMSoundManagerTrackFade = true
 
bool Sound = true
 
bool ToggleCameraButton
 
bool CameraShake = true
 
bool CameraZoom = true
 
bool ClippingPlanes = true
 
bool Fade = true
 
bool FieldOfView = true
 
bool Flash = true
 
bool OrthographicSize = true
 
bool ToggleDebugButton
 
bool Comment = true
 
bool Log = true
 
bool ToggleEventsButton
 
bool MMGameEvent = true
 
bool UnityEvents = true
 
bool ToggleGameObjectButton
 
bool Broadcast = true
 
bool Collider = true
 
bool Collider2D = true
 
bool DestroyTargetObject = true
 
bool EnableBehaviour = true
 
bool FloatController = true
 
bool InstantiateObject = true
 
bool MMRadioSignal = true
 
bool Rigidbody = true
 
bool Rigidbody2D = true
 
bool SetActive = true
 
bool ToggleLightButton
 
bool Light = true
 
bool ToggleLoopButton
 
bool Looper = true
 
bool LooperStart = true
 
bool ToggleParticlesButton
 
bool ParticlesInstantiation = true
 
bool ParticlesPlay = true
 
bool TogglePauseButton
 
bool HoldingPause = true
 
bool Pause = true
 
bool TogglePostProcessButton
 
bool Bloom = true
 
bool ChromaticAberration = true
 
bool ColorGrading = true
 
bool DepthOfField = true
 
bool GlobalPPVolumeAutoBlend = true
 
bool LensDistortion = true
 
bool PPMovingFilter = true
 
bool Vignette = true
 
bool ToggleFlickerButton
 
bool Flicker = true
 
bool Fog = true
 
bool Material = true
 
bool MMBlink = true
 
bool ShaderGlobal = true
 
bool ShaderController = true
 
bool Skybox = true
 
bool SpriteRenderer = true
 
bool TextureOffset = true
 
bool TextureScale = true
 
bool ToggleSceneButton
 
bool LoadScene = true
 
bool UnloadScene = true
 
bool ToggleTimeButton
 
bool FreezeFrame = true
 
bool TimescaleModifier = true
 
bool ToggleTransformButton
 
bool Destination = true
 
bool Position = true
 
bool PositionShake = true
 
bool RotatePositionAround = true
 
bool Rotation = true
 
bool RotationShake = true
 
bool Scale = true
 
bool ScaleShake = true
 
bool SquashAndStretch = true
 
bool Wiggle = true
 
bool ToggleUiButton
 
bool CanvasGroup = true
 
bool CanvasGroupBlocksRaycasts = true
 
bool FloatingText = true
 
bool Graphic = true
 
bool GraphicCrossFade = true
 
bool Image = true
 
bool ImageAlpha = true
 
bool ImageFill = true
 
bool ImageRaycastTarget = true
 
bool ImageTextureOffset = true
 
bool ImageTextureScale = true
 
bool RectTransformAnchor = true
 
bool RectTransformOffset = true
 
bool RectTransformPivot = true
 
bool RectTransformSizeDelta = true
 
bool Text = true
 
bool TextColor = true
 
bool TextFontSize = true
 
bool VideoPlayer = true
 
bool ToggleTextMeshProButton
 

Detailed Description

Add this class to an empty object in your scene and it will prevent any unchecked feedback in its inspector from playing

Member Data Documentation

◆ AnimationParameter

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.AnimationParameter = true

◆ AnimatorSpeed

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.AnimatorSpeed = true

◆ AudioFilterDistortion

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.AudioFilterDistortion = true

◆ AudioFilterEcho

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.AudioFilterEcho = true

◆ AudioFilterHighPass

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.AudioFilterHighPass = true

◆ AudioFilterLowPass

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.AudioFilterLowPass = true

◆ AudioFilterReverb

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.AudioFilterReverb = true

◆ AudioMixerSnapshotTransition

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.AudioMixerSnapshotTransition = true

◆ AudioSource

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.AudioSource = true

◆ AudioSourcePitch

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.AudioSourcePitch = true

◆ AudioSourceStereoPan

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.AudioSourceStereoPan = true

◆ AudioSourceVolume

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.AudioSourceVolume = true

◆ Bloom

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.Bloom = true

◆ Broadcast

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.Broadcast = true

◆ CameraShake

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.CameraShake = true

◆ CameraZoom

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.CameraZoom = true

◆ CanvasGroup

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.CanvasGroup = true

◆ CanvasGroupBlocksRaycasts

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.CanvasGroupBlocksRaycasts = true

◆ ChromaticAberration

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.ChromaticAberration = true

◆ ClippingPlanes

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.ClippingPlanes = true

◆ Collider

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.Collider = true

◆ Collider2D

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.Collider2D = true

◆ ColorGrading

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.ColorGrading = true

◆ Comment

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.Comment = true

◆ DepthOfField

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.DepthOfField = true

◆ Destination

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.Destination = true

◆ DestroyTargetObject

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.DestroyTargetObject = true

◆ EnableBehaviour

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.EnableBehaviour = true

◆ Fade

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.Fade = true

◆ FieldOfView

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.FieldOfView = true

◆ Flash

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.Flash = true

◆ Flicker

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.Flicker = true

◆ FloatController

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.FloatController = true

◆ FloatingText

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.FloatingText = true

◆ Fog

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.Fog = true

◆ FreezeFrame

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.FreezeFrame = true

◆ GlobalPPVolumeAutoBlend

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.GlobalPPVolumeAutoBlend = true

◆ Graphic

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.Graphic = true

◆ GraphicCrossFade

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.GraphicCrossFade = true

◆ HoldingPause

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.HoldingPause = true

◆ Image

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.Image = true

◆ ImageAlpha

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.ImageAlpha = true

◆ ImageFill

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.ImageFill = true

◆ ImageRaycastTarget

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.ImageRaycastTarget = true

◆ ImageTextureOffset

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.ImageTextureOffset = true

◆ ImageTextureScale

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.ImageTextureScale = true

◆ InstantiateObject

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.InstantiateObject = true

◆ LensDistortion

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.LensDistortion = true

◆ Light

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.Light = true

◆ LoadScene

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.LoadScene = true

◆ Log

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.Log = true

◆ Looper

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.Looper = true

◆ LooperStart

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.LooperStart = true

◆ Material

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.Material = true

◆ MMBlink

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.MMBlink = true

◆ MMGameEvent

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.MMGameEvent = true

◆ MMPlaylist

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.MMPlaylist = true

◆ MMRadioSignal

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.MMRadioSignal = true

◆ MMSoundManagerAllSoundsControl

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.MMSoundManagerAllSoundsControl = true

◆ MMSoundManagerSaveAndLoad

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.MMSoundManagerSaveAndLoad = true

◆ MMSoundManagerSound

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.MMSoundManagerSound = true

◆ MMSoundManagerSoundControl

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.MMSoundManagerSoundControl = true

◆ MMSoundManagerSoundFade

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.MMSoundManagerSoundFade = true

◆ MMSoundManagerTrackControl

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.MMSoundManagerTrackControl = true

◆ MMSoundManagerTrackFade

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.MMSoundManagerTrackFade = true

◆ OrthographicSize

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.OrthographicSize = true

◆ ParticlesInstantiation

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.ParticlesInstantiation = true

◆ ParticlesPlay

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.ParticlesPlay = true

◆ Pause

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.Pause = true

◆ Position

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.Position = true

◆ PositionShake

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.PositionShake = true

◆ PPMovingFilter

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.PPMovingFilter = true

◆ RectTransformAnchor

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.RectTransformAnchor = true

◆ RectTransformOffset

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.RectTransformOffset = true

◆ RectTransformPivot

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.RectTransformPivot = true

◆ RectTransformSizeDelta

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.RectTransformSizeDelta = true

◆ Rigidbody

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.Rigidbody = true

◆ Rigidbody2D

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.Rigidbody2D = true

◆ RotatePositionAround

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.RotatePositionAround = true

◆ Rotation

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.Rotation = true

◆ RotationShake

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.RotationShake = true

◆ Scale

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.Scale = true

◆ ScaleShake

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.ScaleShake = true

◆ SetActive

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.SetActive = true

◆ ShaderController

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.ShaderController = true

◆ ShaderGlobal

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.ShaderGlobal = true

◆ Skybox

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.Skybox = true

◆ Sound

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.Sound = true

◆ SpriteRenderer

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.SpriteRenderer = true

◆ SquashAndStretch

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.SquashAndStretch = true

◆ Text

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.Text = true

◆ TextColor

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.TextColor = true

◆ TextFontSize

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.TextFontSize = true

◆ TextureOffset

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.TextureOffset = true

◆ TextureScale

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.TextureScale = true

◆ TimescaleModifier

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.TimescaleModifier = true

◆ ToggleAnimationButton

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.ToggleAnimationButton

◆ ToggleAudioButton

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.ToggleAudioButton

◆ ToggleCameraButton

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.ToggleCameraButton

◆ ToggleDebugButton

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.ToggleDebugButton

◆ ToggleEventsButton

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.ToggleEventsButton

◆ ToggleFlickerButton

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.ToggleFlickerButton

◆ ToggleGameObjectButton

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.ToggleGameObjectButton

◆ ToggleLightButton

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.ToggleLightButton

◆ ToggleLoopButton

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.ToggleLoopButton

◆ ToggleParticlesButton

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.ToggleParticlesButton

◆ TogglePauseButton

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.TogglePauseButton

◆ TogglePostProcessButton

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.TogglePostProcessButton

◆ ToggleSceneButton

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.ToggleSceneButton

◆ ToggleTextMeshProButton

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.ToggleTextMeshProButton

◆ ToggleTimeButton

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.ToggleTimeButton

◆ ToggleTransformButton

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.ToggleTransformButton

◆ ToggleUiButton

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.ToggleUiButton

◆ UnityEvents

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.UnityEvents = true

◆ UnloadScene

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.UnloadScene = true

◆ VideoPlayer

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.VideoPlayer = true

◆ Vignette

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.Vignette = true

◆ Wiggle

bool MoreMountains.Feedbacks.MMFeedbacksAuthorizations.Wiggle = true

The documentation for this class was generated from the following file: