Feel
4.0.1
The best way to improve your game's feel and make it extra juicy
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An asset to store copy information, as well as global feedback settings. It requires that one (and only one) MMFeedbacksConfiguration asset be created and stored in a Resources folder. That's already done when installing MMFeedbacks. More...
Public Attributes | |
bool | ShowInspectorTips = true |
if this is true, inspector tips will be shown for MMFeedbacks More... | |
bool | AutoDisableKeepPlaymodeChanges = true |
if this is true, when exiting play mode when KeepPlaymodeChanges is active, it'll turn off automatically, otherwise it'll remain on More... | |
bool | InspectorGroupsExpandedByDefault = true |
if this is true, when exiting play mode when KeepPlaymodeChanges is active, it'll turn off automatically, otherwise it'll remain on More... | |
Properties | |
static MMF_PlayerConfiguration | Instance [get] |
Singleton pattern More... | |
An asset to store copy information, as well as global feedback settings. It requires that one (and only one) MMFeedbacksConfiguration asset be created and stored in a Resources folder. That's already done when installing MMFeedbacks.
bool MoreMountains.Feedbacks.MMF_PlayerConfiguration.AutoDisableKeepPlaymodeChanges = true |
if this is true, when exiting play mode when KeepPlaymodeChanges is active, it'll turn off automatically, otherwise it'll remain on
bool MoreMountains.Feedbacks.MMF_PlayerConfiguration.InspectorGroupsExpandedByDefault = true |
if this is true, when exiting play mode when KeepPlaymodeChanges is active, it'll turn off automatically, otherwise it'll remain on
bool MoreMountains.Feedbacks.MMF_PlayerConfiguration.ShowInspectorTips = true |
if this is true, inspector tips will be shown for MMFeedbacks
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staticget |
Singleton pattern