Feel
4.3
The best way to improve your game's feel and make it extra juicy
|
A class used to store and define items in a chain of MMF Players More...
Public Attributes | |
MMF_Player | TargetPlayer |
the target MMF Player More... | |
Vector2 | Delay |
a delay in seconds to wait for before playing this MMF Player (x) and after (y) More... | |
bool | Inactive = false |
whether this player is active in the list or not. Inactive players will be skipped when playing the chain of players More... | |
bool | WaitUntilComplete = true |
if this is true, the sequence will be blocked until this player has completed playing More... | |
A class used to store and define items in a chain of MMF Players
Vector2 MoreMountains.Feedbacks.MMF_PlayerChain.PlayerChainItem.Delay |
a delay in seconds to wait for before playing this MMF Player (x) and after (y)
bool MoreMountains.Feedbacks.MMF_PlayerChain.PlayerChainItem.Inactive = false |
whether this player is active in the list or not. Inactive players will be skipped when playing the chain of players
MMF_Player MoreMountains.Feedbacks.MMF_PlayerChain.PlayerChainItem.TargetPlayer |
the target MMF Player
bool MoreMountains.Feedbacks.MMF_PlayerChain.PlayerChainItem.WaitUntilComplete = true |
if this is true, the sequence will be blocked until this player has completed playing