Feel
5.1
The best way to improve your game's feel and make it extra juicy
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This is the complete list of members for Lofelt.NiceVibrations.BallTouchZone, including all inherited members.
_canvas | Lofelt.NiceVibrations.BallTouchZone | protected |
_holding | Lofelt.NiceVibrations.BallTouchZone | protected |
_initialZPosition | Lofelt.NiceVibrations.BallTouchZone | protected |
_newPosition | Lofelt.NiceVibrations.BallTouchZone | protected |
_pointerEventData | Lofelt.NiceVibrations.BallTouchZone | protected |
_workPosition | Lofelt.NiceVibrations.BallTouchZone | protected |
BallMover | Lofelt.NiceVibrations.BallTouchZone | |
GetWorldPosition(Vector3 testPosition) | Lofelt.NiceVibrations.BallTouchZone | protectedvirtual |
Initialization() | Lofelt.NiceVibrations.BallTouchZone | protectedvirtual |
OnPointerEnter(PointerEventData data) | Lofelt.NiceVibrations.BallTouchZone | virtual |
OnPointerExit(PointerEventData data) | Lofelt.NiceVibrations.BallTouchZone | virtual |
ParentCanvasRenderMode | Lofelt.NiceVibrations.BallTouchZone | |
Start() | Lofelt.NiceVibrations.BallTouchZone | protectedvirtual |
Update() | Lofelt.NiceVibrations.BallTouchZone | protectedvirtual |