Feel  5.1
The best way to improve your game's feel and make it extra juicy
MMWiggle.cs File Reference

Classes

class  MoreMountains.Feedbacks.WiggleProperties
 A class to store public wiggle properties More...
 
struct  MoreMountains.Feedbacks.InternalWiggleProperties
 A struct used to store internal wiggle properties More...
 
class  MoreMountains.Feedbacks.MMWiggle
 Add this class to a GameObject to be able to control its position/rotation/scale individually and periodically, allowing it to "wiggle" (or just move however you want on a periodic basis) More...
 

Namespaces

namespace  MoreMountains
 
namespace  MoreMountains.Feedbacks
 

Enumerations

enum  MoreMountains.Feedbacks.WiggleTypes {
  MoreMountains.Feedbacks.WiggleTypes.None, MoreMountains.Feedbacks.WiggleTypes.Random, MoreMountains.Feedbacks.WiggleTypes.PingPong, MoreMountains.Feedbacks.WiggleTypes.Noise,
  MoreMountains.Feedbacks.WiggleTypes.Curve
}
 the possible types of wiggle More...