Feel  5.2
The best way to improve your game's feel and make it extra juicy
MMSoundManagerSoundControlEvent.cs File Reference

Classes

struct  MoreMountains.Tools.MMSoundManagerSoundControlEvent
 An event used to control a specific sound on the MMSoundManager. You can either search for it by ID, or directly pass an audiosource if you have it. More...
 

Namespaces

namespace  MoreMountains
 
namespace  MoreMountains.Tools
 

Enumerations

enum  MoreMountains.Tools.MMSoundManagerSoundControlEventTypes { MoreMountains.Tools.MMSoundManagerSoundControlEventTypes.Pause, MoreMountains.Tools.MMSoundManagerSoundControlEventTypes.Resume, MoreMountains.Tools.MMSoundManagerSoundControlEventTypes.Stop, MoreMountains.Tools.MMSoundManagerSoundControlEventTypes.Free }